[WIP] Maiev Shadowsong by Pretender

65 Votes

[WIP] Maiev Shadowsong

By: Pretender
Last Updated: May 10, 2016
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[WIP] Maiev Shadowsong

The Warden

Combat Trait

1
Shadowmeld (REWORK PENDING)
Automatically shields and cloaks when out of combat after 4,5 seconds, absorbing light damage. Taking unabsorbed damage, attacking, or channeling reveals you.

Primary Abilities

1
Fan of Knives
Create a mobile fan-shaped zone centered on the character in a target direction, dealing moderate damage, that lasts for 3 seconds. Maiev is slowed while using this ability.
2
Warden's Clutch
You and an enemy hero are restricted to a short range of each other for 2 seconds. The enemy hero cannot use basic attacks against you. Maiev is slowed while using this ability.
3
Blink (REWORK PENDING)
Strafe teleport in a target direction. Cannot use this ability while Warden’s Clutch is active.

[Note; Zeratul's blink ability is locational, while this blink is directional. Maiev always blinks her maximum distance, meaning that she can overshoot her target.]

Heroic Abilities

1
The Guilty will Suffer
Whenever a nearby enemy hero activates a heroic ability with a cooldown of 50 seconds or more, this ability becomes active for 5 seconds. Summon 4 Ambushing Huntresses to surround and attack that enemy hero for 8 seconds or until the Ambushing Huntresses are killed.

[Credit goes to Derenathor for suggesting this heroic in place of the one I had before.]
2
Vengeance (REWORK PENDING)
Summons an Avatar of Vengeance at target location. Deaths of friendly minions within it’s radius spawn Spirits of Vengeance, which deal light damage.

Tactics

When I created this concept, I set out not to make Maiev a Zeratul clone. I did so by giving her abilities different applications than Zeratul's and making her better at sustaining and controlling the battlefield than to burst damage.

Her AoE is sustained and mobile, centered on her. She has a weaker version of the void prison; it doesn't immoblize the target, they can still move, but only at a set distance from Maiev and vice versa. When combined these abilities create a backpedaling effect. To counter the effectiveness, Maiev is slowed while using Fan of Knives and Warden's Clutch, but she can catch up by using Blink.

She lies in wait with her Shadowmeld ability, which resists initial burst AoE, allowing her to get a second chance to sneak up on an Assassin hero (like Illidan).

Changelog

The Guilty Will Suffer
24th of May 2015:
Given the sensitivity of a team's positioning and the reactionist way this ability works, this ability has been changed to activate whenever an enemy uses a heroic and surrounds him by body-blocking spawned minions rather than players.

ORIGINAL:
Whenever a nearby ally dies, this ability becomes active for 5 seconds. Teleport all other nearby allies to the enemy that landed the killing blow and stun them for 2 seconds.

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1
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Pretender | January 27, 2018 4:19pm
ahahaha AHAHAHAHAH AHAHAHAAHAHAHAHAAAHGHGHAGHAGH!

They did it! They did it! AHAHAHAHAH!

They implemented my favorite Warcraft 3 character and it seems either they took my design as inspiration or they were just thinking along the same lines! IT'S SO SIMILAR! I'M SO HAPPY! AHAHAHAH!
2
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Slombeeper (2) | January 28, 2018 1:04am
Cool :)
2
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Tatanka (3) | April 21, 2016 4:18pm
Please fix the page! I remember seeing this awesome concept months ago, and I was thinking about it. I came back to look and its all messed up now! D:
2
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SlimShady | June 25, 2015 12:14am
Veryyyy nice!!
2
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Kucky | June 18, 2015 8:11am
Maiev should be a hero to come in the game :D
2
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Tatanka (3) | June 14, 2015 2:38pm
This would be amazing. I would love to have this character playable.
2
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Pretender | May 29, 2015 5:01pm
1
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Pretender | May 28, 2015 8:58am
MOAR SFX!!!
0
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LainEdel | May 26, 2015 1:47pm
You did a nice work with the concept but sorry, I don't want another cancer perma-invis hero.
As much as I don't like facing it, it's much worse when such hero is on my team, running around invisible 24/7 and doing nothing.
1
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Pretender | May 26, 2015 9:34am
Fuzz wrote:

looks really good, I would be very excited to play with this character. the concept you have here looks like a lot of fun

Thank you so much! ^^
1
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Pretender | May 26, 2015 9:06am
More SFX!
1
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Fuzz (2) | May 26, 2015 7:34am
looks really good, I would be very excited to play with this character. the concept you have here looks like a lot of fun
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