Light daggers : Reduce basic attack damage by 0.1%-5.0% but increase basic attack range by 10.0%-20.0% and attack speed by 0.1%-5.0%.
Heavy daggers : Increase basic attack damage by 10.0%-20.0% but decrease basic attack range by 0.1%-5.0% and attack speed by 0.1%-5.0%.
Poison daggers : Redice basic attack damage by 0.1%-5% but poison enemy during 1-5s dealing 50%-300% of basic attack damage every second.
Cursed daggers : Reduce basic attack damage by 0.1%-5.0% but reduce attack speed by 1%-20% and move speed by 1%-20% during 0.1-3.0 secondes of the enemy.
Broken daggers : Reduce basic attack damage by 1%-20%.
Giant killer daggers : Reduce basic attack speed by 1%-20% but inflict 0.1%-3.0% of max life of minions, mercenary or enemy hero.
Inflighting daggers : Reduce basic attack range by 60%-90% but increase basic attack damage by 10%-150%.
Regenerative daggers : Each time an nearby hero is killed, increase life regeneration by 500%-1000% and mana regeneration by 500%-1000% for 1-10 seconds.
Wrecker daggers : Increase basic attack damage by 10-150% against building and remove 0-2 munitions at each attack.
Bouncing daggers : Reduce bassic attack damage by 0.1%-20.0% but the dagger have 1%-80% chance to bounce on an nearby enemy (can bounce repeatedly).
The current weapon name and stat is show in a buff.
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