Adjutant is designed to be a Specialist hero with an emphasis on support. Her abilities allow her to set up sentries for vision to allow her to push up to the front lines more fearlessly. Since she isn't designed to engage in fights alone, it is important for her to know when to draw back. Point-Defense Drone was designed as a unique utility that directly alerts her and her allies to roaming enemies.
She can be built with a sole focus on Deploy Reinforcement, causing it to summon up to 4 heavy units that excel at pushing a single lane, while many of her other abilities can help wear down towers. Defensive Matrix makes tower fire less effective and soaks up large amounts of ammo.
She can also be upgraded to act like a counter to Nova / Zeratul if your team is too squishy. Her Point-Defense Drones can be really annoying, as they can be upgraded multiple times to really foil your roaming plans. Her Planetary Fortress ability can be really scary to have blast you while you engage and she runs away.
Another build can be to support allies in teamfights. While her shields are nowhere as potent as Tassadar's, they are generated over a larger range and can be refreshed indefinitely if you are not bursted down. Since she can't attack while channeling, Static Field and Planetary Fortress were designed to passively weaken your enemies. Think Chen's improved trait and Li-Li's cloud serpent. Pinpoint EMP can be picked early game to harass healers and mages. Irradiate can be chosen as a zoning talent that supports highly mobile assassins.
Depending on necessity, multiple talent tiers have options that boost her own survivability, such as Reinforced Matrix or Spell Shield.
While she may seem very similar to Zagara at first, her biggest differences are that (1) she has less potential for fighting enemies alone, (2) she doesn't have AoE damage, and (3) her vision is more versatile but less widespread.
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