Level 1:
- Light of the Naaru: Grace of the Naaru also restores 1% of the effected heroes Maximum Mana.
- Touch of the Naaru: Increases the healing by Grace of the Naaru to 30% split evenly between all nearby allies.
- Gift of the Naaru: Increases the healing by Grace of the Naaru to 20% of the damage dealt, but causes it to apply Gift of the Naaru which applies this healing to effected allies over 8 seconds.
- Strength of the Naaru: Grace of the Naaru also heals you for 50% of the normal amount.
Level 4:
- Victory Cry: Increases the size of Hymn of Victory by 25%
- Lingering Prayer: After Prayer of Mending heals a target they receive increased healing from Prayer of Mending by 35% for 10 seconds.
- Answered Prayers: Increases the initial healing of Prayer of Mending by 25%.
- Healing Ward: Activate to place a ward on the ground that heals allies in an area for 1.95% of their max Health every second for 10 seconds.
- Protective Shield: Activate to shield an allied Hero for 15% of their max Health for 5 seconds.
Level 7:
- Prayer of Power: When damage causes Prayer of Mending to bounce to a new target, it heals that target for 100% of its initial heal.
- Prayer of Service: Prayer of Mending prioritizes the lowest health ally within its range. It cannot jump to the same champion who previously received its benefits.
- Hymn of Healing: Hymn of Victory heals allies in the effect for 50% of the total damage dealt split between all allies in range.
- Calldown: MULE: Activate to call down a Mule that repairs Structures, one at a time, near target point for 40 seconds, healing for 100 Health every 1 second. Grants 1 ammo every 3 seconds.
Level 10:
- A'dal's Song of Battle: Whenever an allied unit is effected by A'dal's Combat Trait or Basic Abilities they gain a 10% increase to Attack Speed and Damage for 4 seconds. If A'dal has participated in a Kill or Takedown within the last 5 seconds this effect is doubled.
- Divine Intervention: A'dal musters all his holy energy and channels for 3 seconds. At the end of this cast A'dal dies, and the last allied hero slain is re-spawned immediately at his location. The enemy team does not get any experience for A'dal's death due to this ability.
Level 13:
- Steadfast Victory: Hymn of Victory will shield allied heroes for 20% of A'dal's Maximum Health instead of Current Health.
- Reliable Prayer: When Prayer of Healing expires, it heals the hero as if they had taken damage. This will not cause the Prayer to bounce to a new target.
- Inner Radiance: While Radiance of Light is active, A'dal's Healt Regeneration is increased by 300%.
- Relentless: Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.
Level 16:
- Divine Radiance: While Radiance Of Light is active, A'dal is untargetable and cannot be damaged by attacks or abilities, but cannot move. A'dal still takes the damage prevented from allied heroes.
- Gift of the Light: Damage taken in place of allied heroes is reduced by 20%.
- Limitless Mending: Prayer of Mending can bounce an unlimited number of times.
- Prayer of Victory: Every time Prayer of Mending heals an ally, the cooldown of Hymn of Victory is reduced by 2 seconds.
Level 20:
- Chorus of Battle: A'dal's Song of Battle can stack up to 3 times. Additionally, effected allied heroes gain 10% increased movement speed.
- Divine Intervention: A'dal may activate Divine Intervention while dead to return himself to life at the alter. Additionally, if A'dal uses Divine Intervention to return an ally to life, his resurrection timer will be equal to their current timer instead of a full death timer.
- Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds.
- Rewind: Activate to reset the cooldown of your Basic Abilities.
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