Lvl1:
[Quest, D] :
Nutrified : (!) Gathering regeneration globes increase the rate of stability of % of Max HP of Adria for 0.5% for each Globe up to 60%. (!) After gathering 20 globes gain additional 800 HP
[D] :
Blood overflow : Draining rate Ritual and healing rate of Blood Ritual are increased by 25% when Adria is above her threshold of 50% max HP (but decay rate stays the same)
[W] :
Demonic Embrace : Increase the radius of Demonic circle by 30%
Lvl4:
[Quest, Q] :
Enstrengthening grasp : Killing minions empowers the damage of Demonic smite by 1. After killing 50 minions with the Demonic smite ability gain additional 25% cast range and 400% additional damage to non-heroic
[W] : Hell awakens : Damaging nearby units with any other of Adria's abilities transfer 50% of the portion of damage dealt to targets standing over the Demonic Circle
[Quest, E] :
Clean circulation : (!) Killing opponent heroes while under the effect of Blood Ritual empowers the damage of Blood ritual by 3 damage per second (!) after getting 15 damage per second bonus increase cast range reduce mana cost by 50%
Lvl7:
[Q] :
Earthening blood : Keeping Demonic smite wings on the ground gains Adria 50 physical armor while keeping it on the ground until lifting
[W] :
Seal of advantage : Demonic circle slows opponents by 25% while on it and additionally Adria's self-heal rate is increased by 30%
[E] :
Nanocells : While channeling Blood Ritual Adria gets an increasing 4 armor per second up to 40, when finished channeling gain 4 charges of the amount of the amount of armor complete at the moment of stop of channeling
Lvl13:
[Q] :
Leapfrog : Reduces CD of Demonic Smite by 4 sec and additional 1 second per hero hit for next usage
[Active, CD = 60] :
A demonic pact : Activate to switch your percentages of HP and mana in order to gain mana or gain immediately needed extra HP for the cost of mana-sacrificing
[W] :
Empowering : When standing on them, Demonic Circle now also increases ability power on allies by 25%
Lvl16:
[W] :
Teledemonics : Adria can now use Demonic Smite from a further away rending her dash a small distance before doing it
[E] :
Giant Syphon : Blood Ritual when casted on opponents now also sucks 2% of their max HP per tick for the first 2.5 seconds
[D] :
Demonic Gains : HP regen rate is increased by 50% but this effect doesn't proc if Adria has less than 10% Max HP
Lvl20:
[Passive, D] :
Demonic alchemy : Ability power bonuses of Adria either to herself or her allies also increase the basic attack damage of heroes affected
[R1] :
Bloodhunter : Increase the radius and duration of demonic seeds's blood stains by 50% and gain 25% armor while standing on them
[R2] :
A sacrifical tomb : The target sacrificed now can be kept on the orifice stasis for as long as Adria wants (stop it earlier) or as long as she pleases as long as within the reach radius of 6 from the target kept in it
[W] :
The full Circle : Demonic Seal can now be cast globally on the map and gains 2 charges
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