Level 1
- Mana-steal: Health globes that drops of your teams minions can be picked up by Aegwynn and can then be distributed among her team as if it was a regular
Health globe dropping of a hostile minion.
Quest: Gathering
Health Globes empowers Aegwynn.
Reward 15 Globes: Increase your mana pool by 250
Reward 30 Globes: Any
Health globe now
restores 200% more mana and causes you next
ability within 15 seconds to cost
7% less mana.
- Rage of the Guardian: Brand of the Guardian now deals
5% bonus ability damage per stack but it's
active function
only restores 2% mana per Brand.
- Wisdom of the Guardian: Brand of the Guardian now
only causes a 3% increase in mana cost on abilities,
restores 7% mana upon consuming Brands but the
ability power bonus is reduced to 1.5% per Brand.
- Bursting Impact: Increase the knockback effect on
Ley Blast by 33%
Level 4
- Expanding Arcane: Arcane Runes grows 66% in size over 5 seconds after becoming active.
- Costly Advantage: Arcane Runes turns
invisible and becomes active once placed, yet triggering / detonating a
Rune within 3.5 seconds of activation will cause it to
cost 125% more mana.
- Chaos Barrage: Magic Barrage will now send out bolts to all local targets, yet each target
without a
brand will cause the ability to cost
4 more mana per bolt.
- Arcane Fortification: Dealing damage with an
ability will grant you
35 Armor for 2 seconds. This effect and be re-applied before it expires to extend the total duration.
Level 7
- Centered Force: Arcane Rune will deal
more damage to units closer to it's center, up and until a
maximum of 75% bonus damage.
- Precision Master: Hitting hostile heroes with
Ley Blast will
increase it's damage by 10% up to a maximum of 60%. If a
Ley Blast fails to connect with anything hostile, this damage bonus is lost.
- Magnetic Force: Magic Barrage will bounce between local targets that had a
Brand active after the initial set of bolts. These bolts will jump a maximum of 2 times and will
decay 33% in damage per jump. If
Branded targets are too far away from each other despite being within
Magic Barrage range, bounces wont happen.
- Brimming with power: Hero takedowns
increases your ability damage by 15% 6 seconds.
Level 10 (R) - Ultimates
- Aluneth, Greatstaff of the Magna: Manastorm
- Atiesh, Greatstaff of the Guardian: Chaos Portals
Level 13
- Returning Force: Successfully landing a
Ley Blast to knockback a hero with it's shockwave function will cause Aegwynn to emit a equal knocback of her own, this knockback deals
damage equal to 125% of the
Ley Blasts damage.
- Prismatic Presence: Allied heroes near Aegwynn deals
15% increased ability damage.
- Reach of the Matriarch: Dealing
ability damage will cause your
basic attacks within the next 4 seconds to
deal 150% more damage and gain a
2.2 increase in range.
- Sorcerers will: Brand of the Guardian can now stack 10 times.
Level 16
- Rune of Fortification: Allied heroes that stand within your
Arcane Runes will
gain 25 Armor. This will cause the
Rune to become visible to hostile units, the
Rune can no longer be detonated for damage and it will expire after 10 seconds.
- Gravity Lapse: Magic Barrage causes
Branded targets that takes damage to become stunned for 1 second. Non
Branded targets will have their
movement speed slowed by 75% for 1 second (This slow function requires the
level 4 Chaos Barrage talent)
- Lord of Magic: You now gain a second ability to activate
Arcane Runes. Allowing you to have 2 different functions for how to trigger / detonate
Arcane Runes.
- Torrent of Magic: Ley Blast causes the target to take
20% increased damage for 3 seconds.
Level 20
- That which fended of the Destroyer: Manastorm now affects the entire map but
damage only happens each 1.25 seconds and the channel time is
reduced to 10 seconds.
- Absolute Chaos: Chaos Portals now spawns more frequently to disrupt hostile heroes and Aegwynn's team gains acsess to 5 permanent Portals within the
Nexus Home which will take them to various locations around the battle field. These portals can only be used to exit the
Nexus Home.
- Greatstaff of the Magna Guardian: Fuse together
Atiesh and
Aluneth, granting you access to
both ultimates. The
second ultimate will become available after
45 seconds of
using the original ultimate. The
second ultimate will have it's
total effect reduced by 50%. Your
main ultimate will not trigger it's
original cooldown before the
second ultimate has been used.
- Shimmer: Activate to teleport to a nearby location.
2 Charges.
Cooldown: 60 seconds per charge.
- Unlimited Power: Brand of the Guardian no longer has a stack limit.
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