Akama by Wolfheart19

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Akama

By: Wolfheart19
Last Updated: Jun 16, 2019
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Akama

Chieftain of the Ashtongue

WIP

Combat Trait

1
Shade of Akama (D)
Combat Trait
Cooldown: 20 seconds.

Every 20 seconds, casting a Basic Ability will cause Shade of Akama to appear on the location where it was used. After 1 second, Shade will use the ability once more, dealing 20% increased damage and healing Akama for 40% of the damage done.
Can be toggled to allow or prevent Shade of Akama from triggering automatically.

Primary Abilities

1
Flametongue (Q)
Mana: 60
Cooldown: 12 seconds.

Scorches an enemy, dealing 114 (+4% per level) damage, and enhances your weapons with fire for 8 sec, causing each Basic Attack to deal additional 82 (+4% per level) damage.
2
Conductive Charge (W)
Mana: 50
Cooldown: 10 seconds

Blasts the ground with lighting that bounces four times back to Akama, dealing 132 (+4% per level) damage. Area of each bounce becomes smaller.

Note: Conductive Charge works similar to Gall's Dread Orb, with exception of bouncing from a different direction.
3
Thunder Peal (E)
Mana: 75
Cooldown: 14 seconds

Release a thundering blast in a cone in front of Akama, dealing 120 (+4% per level) damage and knocking back Heroes hit. Each Hero hit heals Akama for 108 (+4% per level) Health.
4
Gloomblade (Q)
Shade Unleashed
Cooldown: 8 seconds

Blinks above a target and strikes it down, dealing 186 (+4% per level) damage and Slowing them by 25% for 2 seconds.
5
Doom Bolt (W)
Shade Unleashed
Cooldown: 5 seconds

Launches a dark bolt in a line, dealing 148 (+4 per level) damage to all enemies hit and reducing their Spell Armor by 15 for 4 seconds.
6
Soul Siphon (E)
Shade Unleashed
Cooldown: 7 seconds

Siphons souls from nearby enemies, draining 122 (+4% per level) health to Akama.

Secondary Abilities

1
Bone Slicer
Talent
Cooldown: 16 seconds.

Strike all nearby enemies, dealing 171 (+4% per leve) damage. Enemies below 40% of their maximum Health take 50% more damage. Bone Slicer benefits from Shade of Akama trait.

Heroic Abilities

1
Deathcharge (R1)
Heroic Ability
Mana: 95
Cooldown: 60 second

Charge up for 1,5 seconds a deadly bolt of lighting at the target, that deals 266 (+4% per level) damage and additional 178 (+4% per level) damage to all enemies between Akama and the target. If Deathbolt damages an enemy below 30% of their maximum health, it deals additional 142 (+4% per level) damage.
2
Shade Unleashed (R2)
Heroic Ability
Mana: 100
Cooldown: 90 seconds

Shade escapes Akama's body, giving player control over it for 18 seconds. Shade is Invulnerable, has 25% increased Attack and Movmement Speed, 25% increased Basic Attack damage and uses different Abilities. While active, Akama is Unstoppable, but takes 122 (+4% per level) damage every second while it is active.
Shade's Basic Abilities don't benefit from Shade of Akama trait.

Talents:

Level 1:



(D) Shadow Strike:

Shade of Akama inflicts additional 30 (+4% per level) damage to enemies below 40% of their health.
Quest: Takedowns cause Shadow Strike to inflict additional 6 damage, up to 60 additional damage.
Reward: After 10 Takedowns, Shadow Strike deals additional 30 damage and occurs when hitting Heroes below 60% of their maximum Health.

(D) Shadow Rises:

Quest: Gathering Regen Globes restores 25% more Mana and reduces Shade of Akama's cooldown by 2 seconds.
Reward: After gathering 15 Regen Globes, damaging a Hero with Shade of Akama refunds 25% of Mana of the spell copied by Shade and reduce cooldown of your abilities by 2 seconds.

(D) Twin Shades:

Shade of Akama gains an additional charge, but it's cooldown is increased by 5 seconds.

Level 4:



(Passive) Deathsworn:

Every 5th Basic Attack against a Hero deals 15% increased damage. Attacking an enemy below 40% of their maximum Health causes this effect to occur every 3rd Basic Attack and deals 30% increased damage.

(Passive) Karabor's Vengeance:

Basic Attacks against Heroes increase damage taken from Akama's Abilities by 3% for 6 seconds, stacking up to 30%.

(E) Stormflow:

Each enemy Hero hit by Thunder Peal increases Akama's Movement Speed by 6% for 5 seconds, stacking up to 30%.

Level 7:



(Q) Searing Assault:

Attacking Heroes while Flametongue is active increases Akama's Attack Speed by 5% for 5 seconds, stacking up to 50%.
Repeatable Quest: Everytime Searing Assault reaches 50% increased Attack Speed, increase damage of Flametongue by 1%.

(W) Overflowing Energy:

Everytime enemy Hero is hit by Conductive Charge they take 84 (+4% per level) damage over 6 seconds, stacking up to 4 times. If an enemy reaches 4 stacks, they are slowed by 80% for 1 second.

(W) Vengeful Storm:

Areas of Conductive Charge explode one additional time after 1 second.

Level 10:



(R1) Deathcharge:

-

(R2) Shade Unleashed:

-

Level 13:



(Q) Ashtongue:

Basic Attacks heal Akama drain 1% of enemy Hero's missing Health. While Flametongue is active, Basic Attacks heal for additional 40% of the damage done.

(W) Mending Winds:

Increase the healing of Thunder Peal by 8% for each enemy Hero hit, up to 40% increased healing.

(D) Illidan's Binding:

If Shade of Akama damages an enemy Hero, Akama is healed for 8% of his maxmimum Health.

Level 16:



(Q) Cinderstorm:

Damaging an enemy Hero with Flametongue marks them for 6 seconds, dealing 171 (+4% per level) damage over the duration. Basic Attacking marked Hero causes them to erupt, dealing 114 (+4% per level) damage to nearby enemies.

(W) Skysunder:

Each bounce of Conductive Charge increases it's damage by 25%. Conductive Charge Silences Heroes hit for 1,5 seconds.

(Active) Bone Slicer:

Strike all nearby enemies, dealing 171 (+4% per leve) damage. Enemies below 40% of their maximum Health take 50% more damage. Bone Slicer benefits from Shade of Akama trait.

Level 20:



(R1) Storm Ripper:

Deathcharge benefits from Shade of Akama, but deals only 50% of it's original damage.

(R2) Grand Shift:

Shade Unleashed can be reactivated to swap currect locations of Akama and Shade.

(Passive) Darkness Released:

Upon death, Shade Unleashed activates for 10 seconds.

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