Level 1:
a) [Q] Lightning Strike's size is increased 25%.
b) [W] Gusting Winds refunds 33% of its cost and cooldown if it impacts a hero.
c) [E] Thunderstorm deals 33% increased damage against targets at its edge.
d) [D] Stormlings charge up faster (in 6 seconds), and last longer (up to 8 seconds).
Level 4:
a) [Q] Lightning Strike leaves latent energy on all targets for 3 seconds; the next time an ally damages the target, the enemy is damaged and the energy is removed.
b) [Q] Lightning Strike energizes Al'Akir, granting 50% movement speed, diminishing over 2 seconds.
c) [W] Gusting Winds slows enemies 40% for 2 seconds after pushing them aside.
d) Gathering Power
Level 7:
a) [E] Thunderstorm deals instant damage on cast per target in the area (up to 10).
b) [W] Gusting Winds damage increased 50%.
c) [E] Thunderstorm cast range and radius increased 25%.
d) [D] When a Stormling fully charges, Al'Akir's next basic attack deals 75% increased damage.
Level 13:
a) [Q] Lightning Strike deals 33% increased damage to direct targets.
b) [E] Thunderstorm deals a burst of area damage if it reaches its full duration.
c) [W] Gusting Winds leaves a small pressurized zone, preventing enemy re-entry.
d) [D] Al'Akir's and his Stormlings' basic attacks against heroes deal bonus damage equal to 1% of the hero's maximum health. [Giant Killer variation]
Level 16:
a) [Q] Lightning Strike empowers all active stormlings, increasing their attack speed and granting a temporary shield.
b) [W] Gusting Winds summons 3 stormlings instead of 1.
c) [Q] Lightning Strike stuns targets affected by Thunderstorm for 0.75 seconds.
d) [D] Generate a stormling automatically every 8 seconds.
Level 20:
a) [R1] Static Shock deals 25% more damage, and no longer requires casting (but has the same delay until the damage occurs).
b) [R2] Squall Line damage and width increased 50%.
c) Arcane Power
d) Bolt of the Storm
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