Note:
Unfortunately there are still problems with using images and changing font size, so this talent section will be only text.
The hero:
Al'Akir the Windlord is a melee warrior that can take a variety of paths as the game progresses. If a bruiser type frontliner is needed, maxing
Wind shield talents is the way to go. That will make Al'Akir
much harder and more dangerous to kill, especially with addition of
Typhoon, which adds great zoning and sustain capabilities. The Windlord can also be more "ability based" character who brings decent amount of CC and disposition to enemy team when having
Wind burst upgraded and
Typhoon chosen. He also can be a devastating auto-attack carry that slashes through enemies with high-single target DPS and respectable defence with
Fury of the Wind-lord.
Detailed explanation:
The way
Berserk works initially: with first attack Al'Akir gets increased damage for 3 seconds, second and third attack refresh this duration, but it only lasts 3 seconds after the third attack. Then starts anew.
Fists of the storm increases only base damage, which means buff will give 15(+1 per level) basic attack damage and with
Demolishing attacks buff refreshes with each attack.
Wind shield reflects 1st ability cast on Al'Akir completely, which means if for example he is hit by an ability that deals damage and stuns for 1 seconds, instead the caster would take damage and get stunned. Shield does not expire after this effect, it remains and normally blocks further damage from abilities and basic attacks. If
Elemental fortress is chosen, enemies will instead take 60% of the damage they would've done, as well as 0.6 second stun instead of 1, or any other effect.
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