Health: 1800 (+4% per level) Health Regeneration: 2 health/sec (+4% per level)
Mana: 500 (+4% per level) Mana Regeneration: 2 mana/sec (+4% per level)
Combat Trait
1
Windfury
Al'Akir's basic attacks send out air waves, which hit up to 2 additional enemies, preferring heroes, dealing 20% of Al'Akir's damage.
Passive: Al'Akir hits his target twice dealing 50% of his damage with each attack.
Range: 3.3 meters
Primary Abilities
1
Whirlwind
Mana: 50 Cooldown: 6 seconds
Sends out a small whirlwind, which deals 45 (+4% per level) damage to all enemies it passes through and slows them by 50% for 1 second. Damage dealt and slow duration are increased by 100% for enemy minions.
Increases Al'Akir attack speed by 40% for 3 seconds. Basic attacks performed while this ability is active send out twice as many wind waves.
3
Favourable Wind
Mana: 100 Cooldown: 20 seconds
Increases Al'Akir's movement speed by 10% for 5 seconds. While this ability is active Al'Akir is unstoppable and can pass through units and structures.
Heroic Abilities
1
Hurricane
Mana: 120 Cooldown: 40 seconds
Surrounds Al'Akir with incredibly strong winds, which slow all nearby enemies by 15% and deal 30 (+4% per level) damage per second to them. Every second while this ability is active, slow duration is increased by 5% and damage by 25%. Lasts for 6 seconds.
Range: 3.3 meters
2
Swatting Insects!
Mana: 40 Cooldown: 3 seconds
Al'Akir activates "Windfury".
Passive: Increases damage dealt by "Windfury" to enemy minions by 300%.
Updates
19.05.17 - Concept Published.
20.05.17 - Added Level 1 (Tier 1) Talents.
22.05.17 - Added Level 4 (Tier 2) Talents.
23.05.17 - Added Level 7 (Tier 3) Talents.
26.05.17 - Added level 13 (Tier 5) Talents. Reworked "Unstoppable Force" talent (It was made as if "Aircut" gave cleave, but no it didn't).
19.06.17 - Finished.
16.08.17 - Reupload.
Level 1 Talents:
1) Raging Winds (Quest: W):
Quest: Every 10 attacks against enemy heroes during "Aircut" increases duration of "Aircut" by 0.25 seconds, up to maximum 2.5 seconds.
Reward: After reaching 2.5 seconds bonus duration, also causes Al'Akir's attacks during "Aircut" to reduce cooldown of this ability by 0.3 seconds.
2) Wind Devil (Q): Increases "Whirlwind" range by 25%. Every time "Whirlwind" hits an enemy hero it activates "Windfury" on hit location.
3) Gust (E): During "Favourable Winds", all enemies Al'Akir passes are knocked from his way and are slowed by 10% for 1 second.
Level 4 Talents:
1) Air Flows (D): "Windfury" slows enemies hit by 20% for 0,5 seconds.
2) Tempest (Q): Increases width and speed of "Whirlwind" by 50% and its slow duration by 0.5 seconds.
3) Scimitar Dance (D): Al'Akir now lands 3 attacks, instead of 2, dealing 35% of his attack damage. (Causes "Windfury" to proc 3 times)
Level 7 Talent:
1) Wind Barrier (E): Also grants shield, with 240 (+4% per level) durability, for 5 second.
2) Unstoppable Force (W): During "Aircut" Al'Akir activates "Windfury" every second.
3) Feral Winds (D): Increases damage dealt by air waves by additional 10% of attack damage.
Level 10 Talents:
1) Hurricane:
2) Swatting Insects!:
Level 13 Talents:
1) Wind Force (E): Casting "Favourable Winds" pushes Al'Akir forward for 0.5 meters. Also increases bonus movement speed by additional 5%.
2) Fatal Wound (W): "Aircut" empowered attacks reduce healing received by target by 40% for 3 seconds.
3) Deadly Winds (Q): "Whirlwind" can store up to 3 charges, but this ability's cooldown is increased by 8 seconds.
Level 16 Talets:
1) Storm Armor (Passive): Al'Akir receives 30 spell armor, which reduces incoming ability damage by 30%. Every second Al'Akir deals 60 (+4% per level) damage equally split among all enemies nearby him.
2) Tempest (Q): "Whirlwind" also sends out 2 untalented versions of this ability in 2 different directions.
3) Cold Front (E): "Favourable Winds" slow all enemies in 2 meters from Al'Akir by 15%.
Level 20 Talents:
1) Eye of the Storm (R1): Increases initial damage by 20. Every time an enemy is hit by this ability, they lose 5 armor for 6 seconds, stacking up to maximum of 30 armor reduction.
2) Windlord (R2): This ability becomes passive, causing it to activate "Windfury" once every 2 seconds. You can turn it off and on.
3) Blades of the Storm (Passive): Attacks deal damage equal to 0.5% of target's maximum health and slow enemies hit by 10% for 2 seconds. Slow stacks up to maximum of 30%.
4) Wrath of the Windlord (Active): Sends out 12 basic versions of "Whirlwind" in all directions. Cooldown - 35 seconds.
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