Tier 1 - Level 1 1. Regeneration Master: Every 3 Regeneration Globes gathered grants an extra +4 Health per second, permanently.
2. Demolitionist: Basic Attacks against Structures destroy 1 ammo and deal an additional 10% damage.
3. Powerful Venom (Trait): At reaching 10 stacks of venom touch the unit is stunned for 1.5 seconds. this effect can only happen once every 10 seconds per unit.
4. Impact Bolt (Q): Poison boltnow knocks back enemies a short distance, and mini-stuns them (0.1 second stun)
[hr]
Tier 2 - Level 4:
1. Vampiric Assault: Basic Attacks heal for 15% of the damage dealt to the primary target.
2. ?
3. ?
4. ?
5. ?
[hr]
Tier 3 - Level 7:
1. Follow Through: After using an ability, your next Basic Attack within 6 seconds deals 40% additional damage.
2. ?
3. ?
4. ?
5. ?
[hr]
Tier 4 - Level 10:
1. Toxic Parasite 2. Neural Parasite
[hr]
Tier 5 - Level 13:
1. Giant Killer: Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's max Health.
2. Spell Shield: Upon taking Ability Damage, reduce that damage and further ability damage by 50% for 2 seconds. Can only trigger once every 30 seconds.
3. ?
4. ?
5. ?
[hr]
Tier 6 - Level 16:
1. ?
2. ?
3. ?
4. ?
[hr]
Tier 7 - Level 20:
1. Bolt of the Storm: Activate to teleport to a nearby location.
2. Complete Overdose (R1): During toxic parasite, the target can now get to 20 max stacks of venom touch. Toxic parasite now lasts 12.5 seconds.
3. Neural Destruction: Units that die while being effected by Neural parasite explode dealing 400 (+15 per level) damage in a large AOE.
[hr]
Suggestions
Does Anyone have any suggestions for missing talents. also to let you know Stukov is meant to be a hero who can be played as a powerful pusher, or a DOT assassin
Looks really good! I want this. he seems abit broken though ;3
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