Alexei Stukov by Toloth

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Alexei Stukov

By: Toloth
Last Updated: Jun 9, 2017
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Alexei Stukov

Infested Terran (Support/Specialist)

Alexei Stukov is a hybrid hero, between supporting and pushing.
He can spawn new minion to a lane, weaken his enemies and buff his allies, including minions.

In beginning, Stukov must choose his E-keyboard between 3 abilities. In level 7, he'll be able to access an other ability with top keyboard.
In level 13 he chooses a talent improving two first abilities he taken.

Stukov is a multiclass because he must choose his primary abilities for deal Siege damage or for support his team.

Combat Trait

1
[D] Regeneration aura
All nearby allies (heroes, minions and mercernaries) and himself gain 8 bonus health regeneration per seconds.
Quest : Gathering Regeneration Globes increases this bonus by 1.

Primary Abilities

1
[Q] Corrosive blast
Cost : 60 mana
Range : 8
Cooldown : 4 seconds

Fires a corrosive bullet that hits the first hero or structure and deals 210 and lowers the armor by 10 for 6 seconds, taking 10% more damage (structures affected too). Armor low can stack up to 40, taking 40% more damage.
2
[W] Terran infestation
Cost : 40 mana
Range : 3
Charge cooldown : 10 seconds

Spawns a infested terran in targeted location that joins the nearest lane. Infested terran deals 30 damage per seconds with range 6, has 180 hp and last for 10 seconds. Up to charge 3.
Whenever a near enemy minion dies, reduces this cooldown by 1 second.

Secondary Abilities

1
[E1] Transfusion
Cost : 50 mana
Range : 5
Cooldown : 12 seconds

Heal an ally for 300 Health. While the target is a minion or a mercenary, instead heal him for 450 Health.
2
[E2] Consume
Range : 4
Cooldown : 20 seconds

Destroy an ally minion for gain mana depending percentage of its current health. At 100% health, gain 180 mana. Globes regeneration spawners (wizard, ghost ...) are untargetable.
3
[E3] Fortitude of the Swarm
Passif

Gain 500 bonus Health and 100% Health regeneration per seconds.

Heroic Abilities

1
[R1] Wild mutation
Cost : 90 mana
Range : 5
Cooldown : 90 seconds

Target an other ally (minion, mercenary or hero) and gain him 600 bonus health and 50% attack speed for 15 seconds. While the target is a minion, reduce cooldown by 45 seconds and regain 45 mana.
2
[R2] Corruption
Cost : 100 mana
Range : 5
Cooldown : 60 seconds

Launch a slime that hits the first enemy hero, reduces his maximum health by 25% for 6 seconds and silence him for 2 seconds.

Stats

Health : 1750 / Regen : 4

Mana : 500 / Regen : 3

Damage : 90 / Attack per seconds : 1.2 / Range : 5.5

Talent tree

Level 1


[E] Transfusion :
Chooses Transfusion as E-keyboard.

[E] Consume :
Chooses Consume as E-keyboard.

[E] Fortitude of the Swarm :
Gains Fortitude of the Swarm's bonus.


Level 4


Psi emitter :
Nearby infested terran deal additional 100% damage against non-heroic. Whenever a neaby enemy minion die, increase the duration of active infested terran by 1 seconds.

Regenerative acid :
Basic attack makes from the target a splash healing nearby allies for 20% of the damage dealt to the target.

[Q] Infestation :
Quest : Spawns an infested terran gain 2 additional damage versus structure dealt over 3 seconds, up to 120 additional damage.
Reward : After spawns 60 infested terrans, gain 80 additional damage more.

[D] Change the DNA :
Press D to activate. Heal nearby allies (minions, mercenaries and heroes) for 2% of their maximum health for 8 seconds. Cooldown : 45 seconds.


Level 7


[E] Transfusion :
Chooses Transfusion as secondary ability or E-keyboard if his first choice was Fortitude of the Swarm.

[E] Consume :
Chooses Consume as secondary ability or E-keyboard if his first choice was Fortitude of the Swarm.

[E] Fortitude of the Swarm :
Gains Fortitude of the Swarm's bonus.


Level 13


[E] Mucus salvage :
When Stukov is above 80% health, increases Transfusion's hero heal by 40%.

[E] Unstoppable Swarm :
When Transfusion heals a allied minion or mercenary, reduces cooldown by 6 seconds and regains 35 mana.

[E] Essence consumption :
Consume heals him for the current health of the target.

[E] Refreshing consumption :
Consume resets also Corrosive Blast's cooldown and two Terran Infestation's charges.

[E] Metabolic boost :
Press current Fortitude of the Swarm's keyboard, increase movement speed by 30% for 4 sec. Cooldown : 45 seconds.

[E] Carapace of the Swarm :
Press current Fortitude of the Swarm's keyboard, gain a shield for 20% of his maximum health for 4 seconds. Cooldown : 45 seconds


Level 16



[Q] Slimy blast :
Corrosive blast slows also enemy by 40% for 3 seconds.

[Q] Volatile burst :
While Stukov hits an enemy with Corrosive blast, reduce Terran infestation's cooldown by 6 seconds.

[Q] Corrosive acid :
Corrosive blast lowers armor by 40 without stacking, increase Corrosive blast's cooldown by 2 seconds.

[W] Deadly spoiled gun :
Infested terrans deal addtional damage against hero equal to 1% of their maximum health and last now for 15 seconds.


Level 20


[R1] Insatiable hunger :
Hero allied target gains also 25% Lifestealth and increases Wild Mutation's duration by 5 seconds.

[R2] Spoiled DNA :
Enemy hit by Corruption receives 75% less healing for 6 seconds.

[W] Night of infested :
Hold 3 Terran Infestation's charge more and now whenever a near enemy minion dies, reduces this cooldown by 2 second.

[D] Toughness of the Swarm :
While Stukov gathers 30 regeneration globes, regeneration aura grants also 10 armor to nearby hero ally.

Aberration spawn :
Mix all infested terrans in a small area on a powerful unit, with twice hp of mixed infested terrans and as many damage as all mixed infested terrans. This aberration joins the nearest lane. Cooldown : 120 seconds.

Other hero concepts i created

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Homicide | March 18, 2017 4:01pm
Transfusion (as its written) should take health from your pool and give it to allies. Same goes for giving health to minions. At least in my opinion, nothing wrong with it now.
1
[-]
IlikeItFunny (6) | December 4, 2016 11:40pm
And again, a playable concept. Like it!

Quoted:
Infect

In my opinion, you shouldnt copy talents from other heroes. You have good ideas by yourself, use them.

Quoted:
Regenerative acid

In my opinion, this should his trait with a specific amount of heal per autoattack(not prozentual or damage dealt).
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