Aliana by DakDez17

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Aliana

By: DakDez17
Last Updated: Apr 14, 2017
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Aliana

Spellmaster

Aliana is a ranged caster assassin, with an extremely high mana pool, but low health and attack damage. Her abilities cast range grows with every talent tier.

Attack Range: 5.5 meters
Attack Damage: 50 (+4% per level)
Attack Speed: 1.2 attacks/second

Abilities Cast Range: 5 meters (+0.5 meters per Talent Tier)

Health: 1200 (+4% per level)
Health Regeneration: 0.8 /second (+4% per level)

Mana: 2400 (+4% per level)
Mana Regeneration: 2.4 /second (+4% per level)

Combat Trait

1
Spellweaver (D)
Cooldown: 4 second (After turning off)

While active cause every basic ability to be cast twice, second spell is an untalented version of used ability, but also causes them to cost 100% more mana.

Primary Abilities

1
Fire Bomb (Q)
Mana: 60
Cooldown: 8 seconds

Blast an enemy with fire, dealing 100 (+4% per level) damage to all enemies within 1 meter range from them.

Spellweaver causes another basic "Fire Bomb" to be cast at the same target with 0.5 seconds delay.
2
Ring of Frost (W)
Mana: 100
Cooldown: 15 seconds

After 1 second delay cover targeted 2 meter area with ice, stunning enemies in it for 0.5 seconds and then rooting them for 2 seconds.

Spellweaver causes another "Ring of Frost" to be casted on the same area, after stun from this ability expires.
3
Arcane Pulse (E)
Mana: 75
Cooldown: 12 seconds

Slows enemies in the targeted 1.5 meters area, reducing their movement speed by 15% and their attack and cast speed by 30%, for 3 seconds. The duration of this effect is stackable.

Spellweaver causes to immediately cast another "Arcane Pulse" at the same area, to double the duration.

Heroic Abilities

1
Thunder Strike (R1)
Mana: 160
Cooldown: 30 seconds

After 0.5 seconds delay a powerful lightning strikes the targeted meter area, dealing 300 (+4% per level) damage to all enemies hit and electrifying enemy heroes hit for 5 seconds. Electrified heroes receive 50 (+4% per level) damage per second and if they come in 0.5 meters range from another electrified enemy, they both receive 250 (+4% per level) damage and lose electrification effect.
2
Supernova (R2)
Mana: 150
Cooldown: 80 seconds

Start channeling this ability for 5 seconds and after that send out powerful explosion. This explosion covers 8 meters, deals 200 (+4% per level) damage to all enemies it hits and causes them to take 300 (+4% per level) damage over 4 seconds. Enemies in 3 meter range from Aliana receive 100% more initial damage and damage over time.

Level 1 Talents:

1) Arcane Knowledge (Quest):
Quest:
Participate in Hero Takedowns, to increase your maximum mana by 50 per takedown, up to maximum of 1000.

Reward:
Upon reaching 20 Hero Takedowns also increase your ability damage by 20% and their cost by 10%.

2) Arcane Empower (E): For each enemy hero hit by "Arcane Pulse" increase your ability damage by 5% for 10 seconds.

3) Fiery Soul (Q): For each enemy hero hit by "Fire Bomb" gain 10% bonus attack and movement speed for 5 seconds.

4) Chilled Embrace (W): For each enemy hero hit by "Ring of Frost" gain 35% increased health regeneration for 10 seconds.

Level 4 Talents:

1) Basics of Fire (Q): Reduces "Fire Bomb" mana cost by 20 and increases its damage by 30.

2) Basics of Ice (W): Reduces "Ring of Ice" mana cost by 30 and reduces delay by 0.25 seconds.

3) Basics of Arcane (E): Reduces "Arcane Pulse" mana cost by 25 and increases its duration by 0.5 seconds.

4) Basics of Magic (D): Reduces switch cooldown by 1 second and bonus mana cost by 20%.

Level 7 Talents:

1) Bombard (Q): Increase damage dealt to non-hero enemies by 125%.

2) Frost-Fire Blast (Q): Cause "Fire Bomb" to slow enemies hit by 20% for 1.5 seconds.

3) Arcane Restoration (E): Increase "Arcane Pulse" area by 0.5 meters and cause it to restore 200 (+4% per level) health to allies in its range.

Level 13 Talents:

1) Adept Knowledge (Passive): Gain bonuses depending on your "Basics" talent:

Fire: Increases "Fire Bomb" damage by 30 and its range by 0.5 meters.

Ice: Increases "Ring of Ice" range by 0.5 meters and reduces delay by 0.25 seconds.

Arcane: Reduces mana cost by 25 and cooldown by 2 seconds.

Magic: Doubles "Basics of Magic" bonuses.

2) Ice Shards (W): "Ring of Ice" also damages enemies hit, dealing 3% of their maximum health as damage.

3) Arcane Torrent (E): Decrease ability damage of affected enemies by 10%.

Level 16 Talents:

1) Arcane Torrent (E): Cause "Arcane Pulse" to restore 2% of Aliana's maximum mana for each enemy hero hit.

2) Arcane Vortex (E): Cause "Arcane Pulse" to teleport all enemies hit to its center.

3) Arcane Explosion (E): Cause "Arcane Pulse" to deal 80 (+4% per level) damage to all enemies hit. Deals 150% more damage to enemy minions.

Level 20 Talents:

1) Thunder Storm (R1): When electrified enemies come close to each other, they cause another "Thunder Strike" to be cast in between them, instead of receiving damage and losing electrification.

2) Phoenix Burst (R2): Increases initial damage by 100% and fully restores Aliana's both health and mana, if this ability hits more than 2 enemy heroes.

3) Grand Spellweaver (R): Cause "Spellweaver" to affect your ultimate:

Thunder Strike: Spellweaver causes another "Thunder Strike" to be cast at the same point with the same delay.

Supernova: Spellweaver causes another "Super Nova" to be cast with no channeling after 0.5 seconds from sending out the first one.

4) Master Knowledge (Passive): Gain bonuses depending on your "Basics" talent, but only if you have "Adept Knowledge" talent:

Fire: Increases "Fire Bomb" damage by 100 and reduces its cooldown by 3 seconds.

Ice: Increases "Ring of Ice" both stun and root durations by 0.75 seconds and reduces delay by 0.25 seconds.

Arcane: Increases range by 1 meter and duration by 1 second.

Magic: Removes switch cooldown and reduces bonus mana cost by 30%.

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