Alonsus Faol by Elganesin

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Alonsus Faol

By: Elganesin
Last Updated: Aug 18, 2022
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Alonsus Faol

Cleric

A ranged main support. Able to heal, scout, and help allied heroes (alive or dead) win a fight.

Hit Points: 1700
Damage: 65
Attack speed: 1
Range: 5.5
Armor: 0
Mana: 400

Combat Trait

1
Holy Lance
His spells are more powerful at higher mana.
Upon casting a spell you expend all of your mana.
This hero regenerates 26 mana a second.
Can be activated to Surround the Cleric in holy power for 4 seconds. Making his basic abilities only consume half of the mana.
i.e: Casting Heal at 400 mana would heal the full amount but only consume 200 mana. Casting it at 200 mana would heal the proper amount for 200 mana but only consume 100 mana.

Cooldown 60 seconds.

Baseline quest:
❢ Passive: Reduce the cool down for his trait by 5 seconds when picking up a regeneration globe.
❢ Quest: Heal 20,000 HP.
❢ Reward: After healing 20,000 HP increase the duration of his trait by 4 seconds.

Primary Abilities

1
Healing
Heals target 4 HP per 1 mana point used.
Uses as much mana as needed to restore missing HP.
(i.e If an ally is missing 400 HP you will use 100 mana to heal him to full. But if an ally is missing 400 HP but you only have 50 mana you will use all of your mana and only heal him for 200)
No Cooldown. Casting range 5.
2
Far Seeing
Reveals a target area, and heroes after the effect ends.
Global range.
For each 50 mana used increase the size of the area and increase the duration.
Area starts at Jaina's blizzard size and goes up to Thrall Earthquake size.
For each 50 mana increase the duration by .75 seconds.
Heroes are revealed for 1 second after leaving the area or after the effect ends.
No Cooldown.
i.e At full mana you will reveal an area equal to thrall's earthquake for 6 seconds.
3
Invisibility
Makes a Hero stealthed, and grants movement speed for each 100 mana used.
For each 100 mana the target hero will have 5 seconds of stealth, with .5 seconds of unrevealable invisibility, and 2.5% increase movement speed.
No Cooldown. Casting range 5.

i.e Case at full mana a hero will have a total of 20 seconds of stealth, 2 seconds of complete invisibility where the hero is unrevealable, and 10% increased movement speed, for the duration of the spell.

Heroic Abilities

1
Raise Dead
The Cleric Raises a hero that is dead.
Bringing them back to the fight for 15 seconds, resetting their basic ability cooldowns.
The heroes death timer continues to countdown.
This spell has an instant casting time. The dead hero is raised at the location they died.
No Cooldown. 400 mana. Casting range 4.
2
Unholy Armor
Set the target heroes HP to 1%. The hero becomes unkillable for 2 seconds and the hero gains 100% armor for 10 seconds.
During the duration of the spell and for 2 seconds after the target can not be healed, and does not regenerate health.
No Cooldown. 400 mana. Casting range 6.

Note:Percent damage goes through armor.

Talents

Tier 1:

Healing Temperance-
Cap the mana amount used for healing at 200.

Far Seeing Temperance-
Cap the mana amount used for Far Seeing at 200.

Invisibility Temperance-
Cap the mana amount used for Invisibility at 200.

Constant Prayer-
Passive: Regeneration Globes restore 300% more mana.

Tier 2:

Blessed Sight-
Increase Alonsus Faol's vision by 20% while Far Seeing is active.

Well Rounded Study-
Increase the casting range of basic abilities by 2 and increase their total duration by 1 second.

Shared Blessings-
While an allied hero is under the effects of invisibility gain 10% moment speed.

Shield Of Faith-
For each 100 mana missing gain 5 armor.

Tier 3:

Radiating Heal-
Alonsus Faol and allied Heroes within 3 range of Alonsus Faol regen an additional 1% of their max health a second.
Increase this bonus to 5% while Alonsus Faol is stunned, rooted, or silenced.

Dedicated Lance-
Regeneration Globes now reduce Holy Lance's cooldown by 10 seconds, picking up a globe while Holy Lance is active increases its duration by 1 second, and gain 10 armor while Holy Lance is active.

Remove Evil-
Grant allied heroes unstoppable for 1 second when they are healed for 250 HP from Heal or are targeted by Invisibility.

Tier 4:

Raise Dead See above
Unholy Armor See above

Tier 5:

Protected From Evil By Evil-
One forth of all spell damage Alonsus Faol takes gets converted to shields (after taking the damage).
Shields last until broken.

Righteous Protection-
Enemy Heroes that attack Alonsus Faol are slowed buy 15% for 1.5 seconds.

Sanctuary-
Activate to place yourself in Stasis and gain Invulnerability for 7 seconds. 40 Second cooldown. 50 Mana.
Note: Alonsus Faol does not regenerate mana in stasis. Can be canceled.

Tier 6:

Focused Sight-
Add a 1 second channel to Far Seeing.
Enemy heroes in the effect of Far Seeing when it is cast are slowed by 20% for each 100 mana used decaying over 1.25 seconds for each 100 mana used.
i.e: At full mana enemy heroes will be slowed by 80% decaying over 5 seconds.

Cloud The Unrighteous-
Invisibility can now be cast on enemy heroes. When it is cast on an enemy hero the hero gains unrevealable stealth, are slowed by 20%, and are silenced, for .5 seconds for every 100 mana used to cast the spell.
i.e: At full mana the enemy hero will be stealth, slowed and silenced for 2 seconds.

Exorcism-
Activate to dispel Images, Decoys, and Summons, in a small area. 40 Second cooldown. 100 Mana.
Note: Samuro's Images, Nova's Decoys, Jaina's Water Elemental, Nazeebo's Gargantuan, ect.

Tier 7:

Dedicate The Grave-
Increase Raise Dead's duration by 5 seconds, and it now refreshes the Heroes heroic cooldown. It also halves the remaining death timer of that hero.

Purify That Which Is Unholy-
Unholy Armor no longer sets the hero to 1% life, the Hero can be healed during its duration, and it now gives armor based on missing health. Give the hero 2 armor for each 1% life the hero is missing, to a max of 100 armor.
Note: When the Hero reaches 50% life they should have 100 armor.

More Holiness To Me-
Holy Lance's cooldown is now 30 seconds and double its duration.

I Have Been Called-
Activate to instantly teleport to the Hall Of Storms. 30 mana 60 second cooldown.

Your Wickedness Ends Here-
Activate to have all enemy heroes within 5 range of Alonsus Faol have their damage reduced to 0 for 1.5 seconds.

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Elganesin (6) | October 13, 2017 10:23am
Another Warcraft 1 hero.
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Elganesin (6) | October 23, 2017 11:55am
Talents will be coming soon...
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