Tier 1:
Healing Temperance-
Cap the mana amount used for healing at 200.
Far Seeing Temperance-
Cap the mana amount used for Far Seeing at 200.
Invisibility Temperance-
Cap the mana amount used for Invisibility at 200.
Constant Prayer-
Passive: Regeneration Globes restore 300% more mana.
Tier 2:
Blessed Sight-
Increase Alonsus Faol's vision by 20% while Far Seeing is active.
Well Rounded Study-
Increase the casting range of basic abilities by 2 and increase their total duration by 1 second.
Shared Blessings-
While an allied hero is under the effects of invisibility gain 10% moment speed.
Shield Of Faith-
For each 100 mana missing gain 5 armor.
Tier 3:
Radiating Heal-
Alonsus Faol and allied Heroes within 3 range of Alonsus Faol regen an additional 1% of their max health a second.
Increase this bonus to 5% while Alonsus Faol is stunned, rooted, or silenced.
Dedicated Lance-
Regeneration Globes now reduce Holy Lance's cooldown by 10 seconds, picking up a globe while Holy Lance is active increases its duration by 1 second, and gain 10 armor while Holy Lance is active.
Remove Evil-
Grant allied heroes unstoppable for 1 second when they are healed for 250 HP from Heal or are targeted by Invisibility.
Tier 4:
Raise Dead See above
Unholy Armor See above
Tier 5:
Protected From Evil By Evil-
One forth of all spell damage Alonsus Faol takes gets converted to shields (after taking the damage).
Shields last until broken.
Righteous Protection-
Enemy Heroes that attack Alonsus Faol are slowed buy 15% for 1.5 seconds.
Sanctuary-
Activate to place yourself in Stasis and gain Invulnerability for 7 seconds. 40 Second cooldown. 50 Mana.
Note: Alonsus Faol does not regenerate mana in stasis. Can be canceled.
Tier 6:
Focused Sight-
Add a 1 second channel to Far Seeing.
Enemy heroes in the effect of Far Seeing when it is cast are slowed by 20% for each 100 mana used decaying over 1.25 seconds for each 100 mana used.
i.e: At full mana enemy heroes will be slowed by 80% decaying over 5 seconds.
Cloud The Unrighteous-
Invisibility can now be cast on enemy heroes. When it is cast on an enemy hero the hero gains unrevealable stealth, are slowed by 20%, and are silenced, for .5 seconds for every 100 mana used to cast the spell.
i.e: At full mana the enemy hero will be stealth, slowed and silenced for 2 seconds.
Exorcism-
Activate to dispel Images, Decoys, and Summons, in a small area. 40 Second cooldown. 100 Mana.
Note: Samuro's Images, Nova's Decoys, Jaina's Water Elemental, Nazeebo's Gargantuan, ect.
Tier 7:
Dedicate The Grave-
Increase Raise Dead's duration by 5 seconds, and it now refreshes the Heroes heroic cooldown. It also halves the remaining death timer of that hero.
Purify That Which Is Unholy-
Unholy Armor no longer sets the hero to 1% life, the Hero can be healed during its duration, and it now gives armor based on missing health. Give the hero 2 armor for each 1% life the hero is missing, to a max of 100 armor.
Note: When the Hero reaches 50% life they should have 100 armor.
More Holiness To Me-
Holy Lance's cooldown is now 30 seconds and double its duration.
I Have Been Called-
Activate to instantly teleport to the Hall Of Storms. 30 mana 60 second cooldown.
Your Wickedness Ends Here-
Activate to have all enemy heroes within 5 range of Alonsus Faol have their damage reduced to 0 for 1.5 seconds.
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