AT THE START OF THE GAME AMON HAS NO BODY AND CANT EARN OR GIVE EXP.
WHEN AMON REACHES LEVEL 10 HIS HOST BODY EMERGES.
HOST BODY
HEALTH
3783.50 REG 7.88
MANA
600 REG 3.99
1.11 ATTACK PER SEC
5.50 RANGED
152.6 DMG
Combat Trait
1
BEING OF THE VOID
AMON HAS NO BODY AND CANT GAIN OR GIVE EXP. A SMALL AREA IS REVEALED TO AMON DEPENDING ON WHERE HE IS LOOKING
2
HOST BODY
AMON NOW HAS A HOST BODY. IF AMON DIES GO INTO BEING OF THE VOID. UNTIL REVIVED
Primary Abilities
1
MIND CORRUPTION
AMON ENTERS THE MIND OF AN ENEMY HERO. SILENCING AN ENEMY HERO FOR 3 SEC AND DECREASE VISION RADIUS BY 80%
COOLDOWN 25
2
SOUL AUGMENTATION
AMON EMPOWERS AN ALLIED HERO GIVING A SHIELD THAT ABSORBS 521.6 DMG FOR 5 SEC
COOLDOWN 20
3
DARK FOLLOWERS
AMON MAKES A WAVE OF FRIENDLY OR ENEMY MINIONS DO HIS BIDING FOR 8 SEC. CONTROLLED MINIONS ARE 50% STRONGER
COOLDOWN 16
Secondary Abilities
1
TOUCH OF AMON
DEAL 186.5 DMG TO A NEARBY ENEMY. THAT ENEMY TAKES 25% EXTRA DMG FOR 6 SEC.
MANA 60
COOLDOWN 8
2
DARK BEAM
IN A STRAIGHT LINE FIRE A BEAM FOR 6 SECS. ENEMIES CAUGHT IN THE BEAM TAKE 111.5 DMG A SEC
MANA 50
COOLDOWN 6
3
ORB OF CHAOS
HURL AN ORB AT AN AREA DEALING 333.5 DMG AND SILENCE ALL ENEMIES HIT FOR 2 SEC
MANA 80
COOLDOWN 8
Heroic Abilities
1
SUPPLICATION
CHOOSE AN ALLY AS A SUPPLICANT. WHENEVER AMON TAKES DMG THAT ALLY ABSORBS 10% OF THE DMG. AMONS ABILITIES ARE 50% STRONGER IF THE SUPPLICANT IS NEARBY.
MANA 100
COOLDOWN 50
2
FINAL COUNTDOWN
AMON BECOMES UNTARGETABLE AND AFTER 5 SEC EXPLODES IN A LARGE AREA AROUND HIM DEALING 3001.2 DMG. ALL ENEMIES AND ALLIES CAN BE DMGED.
AMON REVIVES 50% FASTER.
MANA 300
COOLDOWN 260
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