Amon's true form cannot exist within the Nexus. Instead, he takes the form of one of three powerful hybrid creatures. If Amon dies as one of these hybrid, he will take the form of another at his team's fountain after 15 seconds. Hybrids, when not in use, slowly gain a shield up to 10% of its maximum health. Hybrids gain double health regeneration while not in use. These abilities share a 15 second cooldown in combat. Hybrids have standard respawn time as individuals
Primary Abilities
1
Reaving Charge
Charge over a medium range to a target, dealing a 120 (+4%)damage and stun the target for 2 seconds.
CD: 12 Mana: 60
2
Crushing Slam
Deal 150(+4%)damage to enemies in a cone in front of Amon. Slows Heroes by 20% for 3 seconds.
CD: 15 Mana: 75
3
Shielded Chitin
Stuns and fears have 20% reduced duration, Amon has 50 Physical Armor vs minions. Amon has 10 Physical Armor against Heroes. Passive.
4
Psionic Blast
Shoot energy with a long range at an enemy hero, dealing 210(+4%)damage and slowing them for 4 seconds.
CD: 14 Mana: 40
5
Energy Pulse
Pulse energy to nearby enemies, dealing 75(+4%)damage.
CD: 8 Mana: 25
6
Void Bolt
Channel for 2 seconds, then blast the ground with shadow energy from a very long range. Deals 195(+4%) to and stuns a small area for 1 second.
CD: 20 Mana: 80
7
Overcharged Beam
All autoattacks over the next 3 seconds deal double damage.
CD: 24 Mana: 60
8
Abduct
Grab an enemy from a far range and pull them directly underneath Amon. Cannot pull enemies behind Amon's team walls.
CD: 10 Mana: 30
9
Phase Shift
A target enemy or ally is pulled into the Void for 3 seconds, rendering enemies unable to move or attack, but invulnerable. Allies have 50% reduced movement speed over the duration, cannot attack, and are invulnerable as well. All targets have 50% reduced vision.
CD: 24 Mana: 115
Secondary Abilities
1
Reaver Form
Amon takes the form of a Hybrid Reaver, becoming a powerful melee bruiser. In this form, Amon deals very large amounts of damage, but has a slow attack speed. As a Reaver, Amon gains: Reaving Charge, Crushing Slam, and Shielded Exoskeleton.
2
Destroyer Form
Amon takes the form of a Hybrid Destroyer, a being capable of casting powerful spells. Amon deals a moderate amount of damage with a moderate attack speed, but has fairly low health. As a Destroyer, Amon gains: Psionic Blast, Energy Pulse, and Void Bolt.
3
Nemesis Form
Amon takes the form of a Hybrid Nemesis, a flying creature that relies on high movement speed and range to attack with a constant, low damage beam. Amon has reduced vision in this form, but can see over obstacles. As a Nemesis, Amon gains: Overcharged Beam, Abduct, and Phase Shift.
Heroic Abilities
1
Void Thrasher
Summon a void thrasher in place of an allied fort. This enhanced fort has a shield for 15% of the fort’s maximum health, which regenerates after not being hit for several seconds. The thrasher launches sets of 3 bolts of energy to anywhere within vision, dealing 200 damage(+4%)each, prioritizing low health Heroes. Bolts function like Siege camp attacks, and as such are avoidable. The bolts travel faster, however. It will also attack enemies within standard fort attack range for 50% increased damage. Lasts for 35 seconds.
CD: 75 Mana: 150
2
Xel'Nage Empowerment
Imbue Amon’s current form with more of his power. Increases basic attack and ability damage by 50%, halves cooldowns, nullifies mana costs, and Amon gains a new heroic ability based on his current body, which is not affected by this ability's passive effects. Lasts 15 Seconds.
CD: 90 Mana: 250
3
Reaver: Void Shockwave
Amon slams the ground, dealing 250(+4%)damage to all enemies in a wide line in front of him.
CD: 7 Mana: 90
4
Destroyer: Void Storm
Cast void energy over a very large area, dealing 90(+4%)damage and reducing its own cooldown by 1 second for every enemy hero hit.
CD: 6 Mana: 50
5
Nemesis: Dark Mirage (Passive)
Amon creates 3 images of himself. These images deal no damage and have 100% of Amon's Health. The clones mimic all of Amon’s actions on the same target, casting false spells that have no effect beside projectiles. Abduct pulls the target to the center of the Amon and his images. If an image dies, Amon and the other images take 15% of their current life in damage, and the image resummons itself.
Special Mount
1
Hybrid Redeployment
The next time Amon changes form, he may teleport anywhere within ally vision after a 5 second channel. This may be interrupted.
CD: 50
Level 1 Talents
Hardened Chitin:
Amon gains additional shielding equal to 10% of his maximum life in Reaver form. This shield recharges quickly out of combat.
Pulsing Storm:
Energy Pulse deals 250 damage over 5 seconds. Area of effect is doubled, No longer deals bonus damage to minions.
Paralyzing Graspers:
Abducting a target stuns them for 2.25 seconds.
Level 4 Talents
Energy Nullification:
Amon gains 10 Spell armor in all forms
Undeterred Shadow:
Amon can move through enemies, moving through enemy heroes slow them by 10% as long as Amon is in contact.
Level 7 Talents
Combat Shifting:
Changing Hybrid forms no longer has a cooldown during combat, but all hybrid basic attack and spell damage is reduced by 20%
Void Strikes:
Basic attacks deal 85% physical damage, and 15% spell damage.
Piercing Void:
Spells pierce through up to 10 spell armor.
Level 13 Talents
Health Void:
Amon's basic attacks steal 5%/3%/1% of damage done as health based on the form that he is in.
Mana Steal:
Amon steals 5%/3%/1% of his attack damage as mana from the target. Mana stolen only goes to his current hybrid body.
Silent Darkness:
Every 16 seconds, Amon's next basic attack silences an enemy hero for 3 seconds.
Level 16 Talents
Reaving Blink:
Reaving Charge takes Amon to his target instantly, but has 15% shorter range. Psionic Bomb:
Psionic Blast changes to Psionic bomb, which can target the ground, deals area damage, and has 25% reduced range. Void Speed:
Amon can shift his form into the Void as a nemesis. This reduces Amon's damage dealt by 85%, reduces spell armor by 20, but increases his speed to 200%
Level 20 Talents
1. Thrashing Debris:
Amon can use Void Thrasher on destroyed forts, no matter which team it belongs to. Void Thrasher lasts 50% shorter when placed on a destroyed fort.
2. Greater Power:
Amon's Xel'Naga Empowerment now affects the ability it grants to Amon, and allows Amon's hybrid shield to recharge on his currently active hybrid.
3. Void Shard: 150 Mana
Amon summons a void shard that creates duplicates of his team's minion waves. These duplicates have 50% Health and damage compared to normal minions, and are instantly destroyed when attacked by towers.
4. Alternate Heroic:
Amon gains the Heroic ability that he did not choose at level 10, with halved effects and/or duration
Notes
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