Ana Amari is a long range Support who heals her allies by shooting them with darts filled with advanced nanobot infused darts. Her design is not based around a full on Healer but one who is very hard to pin down. As she cannot heal herself, except small amounts if she uses Biotic Grenade on herself, she must rely on staying hidden and away from enemies. A healer with long range she will be best used to support her allies without, hopefully, being in the line of fire.
She will do best with players that have the patience to position her correctly and make full use of her long range heals. If they find themselves near enemies she has only one ability to help her escape. Sleep Dart is a fairly long CD ability but will be very useful in escaping an enemy that has found her, or helping an ally who is about to be caught and killed.
Her heroics will help her team in 2 very different ways.
Her Nano Boost Heroic will grant an ally movement speed to help them either catch an enemy or get away from one, while the damage reduction will aid them in escaping or lasting through a fight. Great for prepping the tank for taking on multiple enemies.
I've got your back will allow Ana to have an extremely long range saving shot that could heal allies in lanes other than her own. a fairly long CD it could none-the-less save an ally from certain doom. The increased healing from the shot will also be nice wince she can buy herself time to get to her ally or buy them time to escape or finish off an opponent.
In a nut shell, She needs to stay one step ahead of her allies and two steps ahead of her enemies. But don't worry, Mama Ana has your back.
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