Ana Amari by Lilbitofaith

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Ana Amari

By: Lilbitofaith
Last Updated: Dec 11, 2016
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Ana Amari

Long range Healer

Health - 1,486, Regen 4.96
Range - 6.6, APS - 1
Damage - 103.59 (+4% per level), Healing - 98.73 (+4% per level)

Ana is a master sniper and veteran of many fights. Unlike most snipers she prefers to use darts over conventional bullets allowing her a variety of outcomes from being shot by her. She can damage her enemies, heal her allies, and even put people to sleep for a short time. Her experience has taught her that even the toughest of opponents can be taken out with the right positioning, and as such has several escape and movement mechanics. A slippery Target to pin down she is very fragile if caught and will fall quickly if caught in the open.

Combat Trait

1
Biotic Rifle
Ana can target both Enemies and Allies with her rifle. Dealing damage to her enemies and healing her allies with her basic attacks. Can attack while moving but time between basic attacks while moving is increased by 50%.

1)Healing Dart - Increases the healing from Ana's Basic attacks on allies by 25%

1) Poison Dart - Ana's' basic attacks now poison her enemies, dealing 20% of the initial damage over 2 seconds, stacking up to 2 times.

7) I've Seen Worse - Ana deals 25% more healing with Biotic Rifle to Allies below 40% health.

13) Silencer - Ana can now heal allies with her basic attacks from inside cover without being revealed to enemies. Attacking enemies still reveals her.

Primary Abilities

1
Steady Aim
Toggle on/off, 20 Second CD once Ana stands back up.

Ana Sits in a Sniper Position becoming unable to move but increasing her basic sight and attack range by 50%. The first shot, damage or healing, from a sitting position is a critical hit. Ana can use Basic Attacks and Sleep Dart from a sitting position, but not Biotic Grenade.

Sitting and standing back up both take 1 second to complete during which Ana is vulnerable and takes 25% increased damage.


1) Crawl - Ana is able to move while using steady aim. Ana moves at 25% speed while moving in Steady Aim.

7) Camouflage - Ana is stealthed until she fires her weapon

16) Slowed Breathing - Further increases Anas sight and basic attack range by another 25%
2
Biotic Grenade
10 Sec CD, Ground Targeted AoE

Ana Throws a grenade that deals 80 (4% per level) damage to enemies in the area and and 60 (4% per level) healing to allies in the area. Allies affected receive 20% more healing and enemies receive 40% less healing for the duration of the effect. Effect lasts 3 seconds.

1) Grenade Launcher - Increase distance of Biotic Grenade by 40%

7) Biotic Frag Grenade - Increases the Radius of Biotic Grenade by 25%

13) Nano Biotics - Increases the primary Heal of the grenade 50%.

13) Nano Bionics - Allies affected by the Grenade gain 5% ability power for the duration.
3
Sleep Dart
12 Sec CD, medium Range, narrow line Skill Shot

Ana Fires a sleep dart that deals 85 (+4% per level) damage and puts the first Enemy hero hit to sleep for 3 seconds. Taking Damage will awaken the affected enemy early.

4) Tranquilizer - Enemies sleep for up to 6 seconds.

4) Numbing Dart - Enemies are slowed by 20% for 1.75 seconds after awakening.

4) Exposed - Enemies are exposed while asleep and take 10% more damage from the first attack to hit them while they are asleep

16) Double Dose - Sleep dart now has 2 charges.

Heroic Abilities

1
Nano Boost
60 Sec CD, Targeted Buff

Ana Fires a Nano boosting dart at an ally. The targeted ally gains 20% increased movement speed and 25% damage reduction. Lasts 7 seconds.


20) Nano Shielding - Target is now 50% resistant to damage.
2
I've got your Back
30 sec CD, Very Long Range

Ana targets a friendly ally and fires a Nano Boosted Dart at them. They are healed for 400% of Ana's normal basic attack heal.

20) Nano Optics - Now has a global Range and heals for 500% Basic healing.

Explaining Ana

Ana Amari is a long range Support who heals her allies by shooting them with darts filled with advanced nanobot infused darts. Her design is not based around a full on Healer but one who is very hard to pin down. As she cannot heal herself, except small amounts if she uses Biotic Grenade on herself, she must rely on staying hidden and away from enemies. A healer with long range she will be best used to support her allies without, hopefully, being in the line of fire.

She will do best with players that have the patience to position her correctly and make full use of her long range heals. If they find themselves near enemies she has only one ability to help her escape. Sleep Dart is a fairly long CD ability but will be very useful in escaping an enemy that has found her, or helping an ally who is about to be caught and killed.

Her heroics will help her team in 2 very different ways.

Her Nano Boost Heroic will grant an ally movement speed to help them either catch an enemy or get away from one, while the damage reduction will aid them in escaping or lasting through a fight. Great for prepping the tank for taking on multiple enemies.

I've got your back will allow Ana to have an extremely long range saving shot that could heal allies in lanes other than her own. a fairly long CD it could none-the-less save an ally from certain doom. The increased healing from the shot will also be nice wince she can buy herself time to get to her ally or buy them time to escape or finish off an opponent.

In a nut shell, She needs to stay one step ahead of her allies and two steps ahead of her enemies. But don't worry, Mama Ana has your back.

Non Ability specific talents.

7) Call Down: M.U.L.E.

13) Spell Shield

16) Hidden Healer - While Hidden Ana's Attack speed increases by 2% per second, up to 10%. This bonus attack speed lasts for 3 seconds after she is revealed.

20) Bolt of the Storm

20) Nexus Frenzy

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