Ancient Protector by TinyPL
Basic Info
Role: Warrior
Franchise: Warcraft
Type: Melee
Combat Trait
1
Solar Energy
Need solar energy to use skills.
When energy is 0 Protector gain debuff (50% low attack and movment speed).
Max 30 Energy
Energy Regeneration: 1
Primary Abilities
1
Root (Q)
Target enemy cant move for 3 seconds.
Energy Cost: 10
Cooldown: 20
2
Bash (W)
Hit the ground.
All near enemy push away and slow.
Energy Cost: 15
Cooldown: 30
3
Regeneration (E)
Cant move and atack.
Change 2 energy to 100 heal in 0.5 second.
Turn off when energy is 0, can be canceled.
Cooldown: 40
Secondary Abilities
1
Wisp (1)
Summon wisp for 30 seconds.
Wisp follow protector.
Add +1 regeneration and +10 max solar energy.
Heal: 50
Cooldown: 90
Heroic Abilities
1
Bury (R1)
Bury in ground cant move.
Protector throw rocks incrase attack range by 6.
Rocks slow enemys.
Energy Cost: 15
Cooldown: 90
2
Living Torch (R2)
Protector is burning deal damage to all near enemys.
Deal 16 damage on 1 second self.
Energy Cost: 5
Cooldown: 5
Special Mount
1
Charge (Z)
Charge 1.5 second and charge on medium distance.
Cooldown: 30
Tier 1 Talents
BLOCK (PASSIVE)
Every 5 seconds, you can Block a Basic Attack from an enemy Hero reducing its damage by 50%. Stores up to 2 charges.
Tier 3 Talents
SOLAR ENERGY (D)
Solar energy can activate to reveal an area for 5 seconds. Enemies in the area are revealed for 3 seconds.
Cooldown: 20
Energy Cost: 5
Tier 4 Talents
BURY (R1)
Add Skill
LIVING TORCH (R2)
Add Skill
Tier 5 Talents
REWIND (1)
Activate to reset the cooldowns of your Basic Abilities.
Tier 6 Talents
WISP (2)
Add skill.
ROOT (Q)
Root deal 40% bonus damage to Structures.
Stun towers for 5 secodns.
REGENERATION (E)
When regenerate Protector gain shield.
40% low dmg from skills and attack.
Tier 7 Talents
BURY (R1)
Incrase bury time to 15 seconds. If bury dont canceled cooldown decrased by 15 seconds.
Incrase damage agains non-Heroic targets by 50%
LIVING TORCH (R2)
Living Torch incrase attack and movment speed by 3.
BASH (W)
When use bash can use again in 3 seconds to pull by roots hit enemies.
ROOT (Q)
Root attack 3 targets.
That is might be OP and need to fix but cool concept anyways.
I have no idea for stats and more talents, must be balanced.