Andariel (Nearly Complete) by KingKang

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Andariel (Nearly Complete)

By: KingKang
Last Updated: May 23, 2015
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Andariel (Nearly Complete)

Maiden of Anguish

Andariel, also known as the Maiden of Anguish, and the other Lesser Evils once overthrew the three Prime Evils - Diablo, Mephisto and Baal - banishing them from Hell to our world according to ancient Horadric texts.

Combat Trait

1
Anguish
Passive

For every second an enemy hero remains near Andariel, 1% - .25% of their health is drained into Andariel every second depending on distance. This can affect up to 3 enemy heroes at once.

Primary Abilities

1
Plague surge (Q)
Cooldown: 6 seconds

Release a wave of 4 toxic clouds in a frontal cone traveling for several meters, affecting the first enemy each hit for x (+x per level) damage. Then another X (+x per level) over 4 seconds afterwards.
2
Flame Pillars (W)
Cooldown: 12 seconds

Place 3 circles of flame at targeted locations, releasing rivers of flame towards them once selected dealing x (+x per lvl) to enemies along the way, once reaching each circle they explode into small pillars of flame causing X(+x per lvl) to enemies within them.
3
Summon Dark ones (E)
Cooldown: 13 seconds

Summon a line of 3 dark goblin knights, traveling forward through a short path, slowly pushing enemies in front of them to their destination and dealing X (+x per lvl) every second to those affected. 
4
Fury of the Lesser Evils
Passive

Every 4 seconds your next basic attack against an enemy hero deals an additional 50% damage, if used when the target is below 50% of their max hp, then the damage bonus is increased to 75%.

Heroic Abilities

1
Unholy Anguish(R)
Cooldown: 50 seconds

Select 1-2 enemy heroes, after a short delay you empower your anguish passive against them, to drain an increased 6%-3% of their max health every second with an increased anguish range. During this time, your anguish passive may still affect other targets and all affected targets have a 10% speed reduction. Lasts 6 seconds.
2
Portal of Hell(R)
Cooldown: 100 seconds

Usable any visible location within 100 meters, open two connecting portals that remains for 4 seconds, you and any allies may enter portal at the cost of 20% of their max hp, appearing at the alternate location, their next basic attack will have 100% increased damage, and thier next basic ability will have 15% increased power.

Statistics

Talents

Tier 1 - Level 1:

1. Block

2. Plague pool (e): You spawn a small pool of poison at the end of the path of your Summon dark Ones ability, dealing x (+x per lvl) damage over 3 seconds to any enemy that touches it.

3. Regeneration Master

4. Seasoned Marksman




Tier 2 - Level 4:

1. Vampric Fury: You gain health equal to 50% of the damage done by all Fury of the lesser evils empowered attacks.

2.  Focused toxins: Your plague surge now fires all poison clouds in a straight line, moving 20% faster and exploding for 25% area damage.

3. Plague of laze: Enemies affected by Plague Surge's poison clouds now receive a 20% speed reduction for the duration.

4. Fury Cleave: Fury of the lesser evil affected basic attacks now cleave 50% of the damage around Andariel.

5. Envenom




Tier 3 - Level 7:

Plague Launcher: Plague surge now releases an additional poison cloud.

Curse of Fire: Enemies recently damaged by summoned dark ones take an additional 25% damage from your Flame pillars.

Bolster the ranks: Two additional Dark ones join the line of your Summon dark ones ability, also increasing the damage done each second by an additional 15%.

Leap of dark faith: Your Fury of the lesser evils empowered attack now leaps at your foe, slightly increasing the range of that basic attack and slowing the opponents movement speed by 90% for .5 seconds.

Flame storm: Every time Plague surge clouds hit an enemy, the cooldown on Flame Pillars is reduced by 1.5 seconds.




Tier 4 - Level 10: Ultimates

Unholy Anguish:

Portal of Hell:




Tier 5 - Level 13:

Improved Anguish: Your anguish passive now siphons 6 (+5 by level 20) mana every second or 2 rage every second from affected heroes, granting you 3 mana per second per hero.

Giant Killer:

The sixth circle: Summoned Dark ones now gradually create a circle as they near the end of their path, and halt for an additional second once finished, trapping foes within.

Pillars of Hell: Flame circles from flame pillars have their radius increased by 30% and deal 15% more damage, but now have a short delay before ignition from the rivers.




Tier 6 - Level 17

Blood for blood: 

Spell Shield:

Engulfing Flames: Enemies affected by Flame waves or Pillars now emanate x (+x per level) damage to themselves and nearby allies.

The Dark army: You can now use Summon Dark ones again free if used within 3 seconds of the first one, but they are unaffected by any previous talent choices except plague pool.



Tier 7 - level 20:

Unholy Matrimony: Unholy Anguished affected heroes can no longer break the drain from distance (drain percentages still applied), and the duration is increased by 2 seconds. 

The Dark portal: Your basic attack damage and ability power bonus now has an additional 4 second duration, and each ally the passes out of the spawn portal, also brings a dark one with them.

Arcane power:

Nexus blades:

Skins

Queen of Anguish: A skin themed around Star craft's Kerrigan, queen of blades character. Her flame pillars, poison clouds, Anguish drain streams, and hell portal now have hue's of purple and all dark ones are changed to look like roaches. Her armor of course will be purple and all maelstromy like kerrigan.

Kabuto Andariel...Kaburiel? : A skin themed around Naruto's Kabuto character once he forms with the snake guy (or whatever happend)..this skin has her adorned in a cloak similar to his, with her back spine claws now changed to snakes, giving her flame pillars a slight shade of green, and dark one imps will appear as minions from kabutos dead soul technique. 

Spider Queen Halloween skin:

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