Anduin Llane Wrynn's father, Varian, sought to teach him in the ways of the sword and forge him into a powerful leader for the future, but Anduin was drawn towards the pursuit of the light much more strongly. Under the tutelage of Prophet Velen and the sorceress Jaina Proudmoore, Anduin's dream of peace for Azeroth seemed possible. When the Burning Legion attacked, the loss of his father affected Anduin greatly; after visiting his father's final resting place, Anduin finally came to terms with his fate and cast away the doubts of his people about living in the shadow of Varian. Now the newly appointed High King of the Alliance, Anduin's beliefs are challenged, and he must fight for the dream he held for so long... in the Nexus.
Health: 2190 (+4% per level)
Health Regen: 4.5 (+4% per level)
Mana: 500 (+4% per level)
Mana Regen: 3 (+4% per level)
Attack Damage: 98 (+4% per level)
Attack Range: 1.25
Movement Speed: 100%
Attack Speed: 1.25
Anduin is a Melee Support/Assasin Multiclass Hero with a sizeable health pool, similar to Uther, but also to Deckard in that he must remain close to his allies, although, for a different purpose. While Deckard increases his survivability in team fights, Anduin's
Beacon of Light trait benefits the allies he maintains in range.
He specializes in disrupting Basic Attack-focused Heroes with abilities like Power Word: Shield and Holy Radiance when specced into a healer. And, more selfishly, when specced into damage, his trait protects him from those types of Heroes as well as making him a ramping-up damage dealer that will likely be the focus of CC when at maximum
Insanity. You also have the choice of leaving him a versatile disrupting utility assassin if going for Righteous Aureole at level 10, however, you will be missing out on the powerful healing and damage Apotheosis and Void Eruption provide, respectively.
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