Level 1
Self Reflection(Trait): When Renew heals a Hero, Anduin is healed for
100% of the amount healed and restores
2 Mana.
Redeemer(Active): Allied Minion deaths near Anduin grant
1 stack of Redemption. Use stacks to restore Anduin's Mana.
Righteous Flight(Trait): Leap of Faith can pull Anduin to the target Allied Hero.
Passive: Leap of Faith causes Anduin's next Sanctify to cost no mana.
Level 4
Mass Resurrection(Active): Revive allied Minions that recently died nearby.
Holy Wrath(W): Holy Fire's instant damage now hits all nearby Minions, Mercenaries, and Bosses. Additionally, Holy Fire deals
100% increased damage over time to Minions, Mercenaries, and Bosses.
Mind Control(Active): Enemy Minion deaths near Anduin grant
1 stack of Mind Control. Use stacks to convert an enemy Minion or Mercenary to your team.
Level 7
Divine Freedom(E):
Quest: Gather globes to reduce the cost of Angelic Feather by
.25 Mana.
Reward: After gathering
10 globes, increase the speed bonus of Angelic Feather by
5%.
Reward: After gathering
20 globes, Angelic Feather now grants Unstoppable for
.1 seconds.
Angelic Feathers cannot grant Unstoppable to Anduin.
Providence(Trait): Leap of Faith grants Unstoppable for its duration, then grants
15% move speed for
3 seconds.
Purge(W): Anduin's basic attacks deal
100% more damage to Heroes affected by Holy Fire.
Level 10
Greater Fade(R): Anduin becomes immune to Heroic basic attacks for
2 seconds.
For the duration of Greater Fade, Anduin's basic attacks reduce the cooldowns of his abilities by
1 additional second.
Ray of Hope(R): After
.75 seconds, create a very large zone that prevents damage for
2 seconds. All damage prevented this way is then taken over
5 seconds.
Level 13
Focused Will(Passive): Taking damage from a Heroic basic attack grants
5 Physical Armor, up to
20, for
3 seconds. Taking damage from a Heroic Basic Attack will refresh the duration.
Perseverance(Passive): Renew grants
10 Spell Armor, up to
50. Consumed upon taking Ability Damage.
Light's Reach(Trait): Reduce the cooldown of Leap of Faith by
30 seconds. Additionally, Righteous Flight will put Leap of Faith on a
15 second cooldown.
Level 16
Cosmic Ripple(E): Leap of Faith causes Angelic Feathers to heal nearby Heroes for
100 (+4% per level) in a small area.
Apotheosis(Trait): Cooldowns are now lowered by all basic attacks, regardless of the Hero hit.
Repent(W): Holy Fire lowers the armor of Heroes by
15 for
2 seconds. Anduin's basic attacks refresh this duration.
Lightwell(Active): Summon a Lightwell at the target location that heals nearby Heroes for
1% of their maximum Health every
2 seconds. Anduin can Renew the Lightwell to cause it to radiate the healing and damage of Anduin's Basic Attacks to all nearby Heroes. This healing and damage does not affect the cooldowns of Sanctify or Holy Fire.
Level 20
Neverending Light(R): Sanctify lowers the cooldown of Ray of Hope by
5 seconds and enemy Heroes are no longer affected by it.
Transcendence(R): Anduin is Unstoppable during Greater Fade.
Duplicity(Trait): Leap of Faith gains
1 additional charge.
Holy Ward(Active): Become Unstoppable for
1 second.
The Q is more of a 4 Pointed Star with a Circle in the center but I couldn't find an image of that; and after working on this for more than a month, I wanted to hurry and publish it. I'll continue working on it and tweaking certain things if I notice anything wrong.
This was my attempt at porting my favorite spec into the HoTS while also making a difficult Support.
Also, this is my first concept so go easy on me.