Level 1:
Hold Strong- For every X amount of damage absorbed by Power Word Shield it power will increase by .5% up 100%.
Bubbles- reduces the cool down of Power Word Shield By 2 sec.
Light Speed- Power Word Shield Increase the targets movement speed by 25% for 2 sec.
Level 4:
Gathering Power- Hero Take-downs increase Ability power by 4% up to 20%. Death will reset to 0% increase.
Pop a Flask-Health globes increase health regeneration by .3 after 15 are collected max health in increased by 500.
Conjures Pursuit- Health globes increase Mana regeneration by .3 after 15 are collected max Mana in increased by 500.
Level 7:
Lingering Light- After Power Word Shield expires or is depleted the target receives 25% less damage for 2 sec.
Prayer of Mending- If power Word Shield expires it will Jump to a near by ally hero for the full amount and duration.
Resistant Light- while Power word Shield is active it will reduce the duration of stuns, silences, and roots by 30%.
Level 10:
GUARDIAN SPIRIT- Calls upon a guardian spirit to watch over the friendly target for 10 sec, increasing healing received by 40% and preventing the target from dying by sacrificing itself. This sacrifice terminates the effect and heals the target for 10% of maximum health.
Choosing this talent will give you the Spirit of Redemption Trait and new basic abilities.
POWER WORD: BARRIER- Summons a holy barrier to protect all allies at the target location for 10 sec, reducing all damage taken by 25%. Will increase the healing from atonement to 80% of damage dealt.
VOID BOLT- Sends a bolt of pure void energy at the enemy, causing [X+Y] damage. Void Bolt extends the duration of your Shadow Word: Pain and Vampiric Touch on all nearby targets by 3 sec.
Choosing this talent will give you the Shadowform Trait and new basic abilities.
Level 13:
GUARDIAN SPIRIT: blinding Light-Holy nova now blinds all enemies for 1.5 sec.
GUARDIAN SPIRIT: Vengeful Light- For every enemy hero hit the cool-down on Holy Nova is reduced by .5 sec
GUARDIAN SPIRIT: Circle of healing- consecutive casts of holy nova increase its healing by 3% up to 9% but is mana cost by 5% up to 15% for 8 sec.
POWER WORD: BARRIER Shared Pain- Smite will hit another near by enemy for 50% damage will prefer heroes.
POWER WORD: BARRIER Shame! Shame!- After the stun of chastise the target will be slowed by 30% for 2 sec.
POWER WORD: BARRIER duality- when penance deals damage its increases the healing of the next penance by 3%, when Penance heals it increases the damage of the next penance by 3%.
VOID BOLT sleep tight- when vampiric touch expires it will silence the target for .5 sec.
VOID BOLT madding thoughts- If mind blast hit a Hero is will increase the damage of the next vampiric touch by 20%
VOID BOLT shadow reach- Increases the range of basic abilities by 25%
Level 16:
GUARDIAN SPIRIT: Renew- Flash Heal will also the the target for 30% of the amount healed over 4 sec.
GUARDIAN SPIRIT: Lightwell- Places a lightwell on the ground. when an ally place interacts with the lightwell it will heal them for [X+Y per level] amount. Lightwell has 9 charges. can be killed.
GUARDIAN SPIRIT:Divine Hymn- If Holy Nova heals 4 allies it will empower the Flash of light to heal all allies within a 4 range or the target.
POWER WORD BARRIER:Blessed Silver Knuckles- increase the damage of chastise by 200%
POWER WORD BARRIER:Follow the Light- Penance can be cast while moving.
POWER WORD BARRIER:Fade-Allow the caster to avoid basic attacks for 2 sec and have the ability to walk through enemies.
VOID BOLT:Shadow word death- deals [x+y per level] damage to an enemy hero and will deal 200% more damage if the target is below 30% health.
VOID BOLT: Vampiric Embrace- increases the healing received by vampiric touch to 100% for 8 sec.
VOID BOLT:Shadowy Apparitions- When Shadow word Pain deals damage you can create a shadowy version of yourself that floats towards the target and deals 40% of mind blasts damage.
Level 20:
All: Dispersion-Disperse into pure Shadow energy for 4 sec, reducing all damage you take by 60%, but you are unable to attack or cast spells. Castable while stunned, feared, or silenced. Clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
All: Surrender to Madness- increases ability power by 1% per sec for 15 sec to a max of 50% power increase. Dealing damage will increase its duration by .3 sec. if the duration expires then you die. Horribly! This ability does not persist after death.
GUARDIAN SPIRIT: Archangel- Guardian spirit now has 2 charges and Spirit of Redemption will last 50% longer.
POWER WORD BARRIER: Divine Aegis Power word Barrier radius increased by 30% and will apply power word shield to allies inside the barrier. This effect can only happen once per cast.
VOID BOLT: Shadow orbs- When mind blast deals damage to a hero it will increase the damage of the next void bolt by 10% up to 30% and will reduce the cool-down of void bolt by 15 sec. void bolt now refreshes the duration of vampiric touch and shadow word pain.
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