Yellow for passives, Blue for actives, and Purple for heroic abilities.
Level 1
Critical Block - After activating Reflection, the first Hero Basic Attack received is reduced by 50%, however the normal damage is still reflected.
You lose the charge of Block if Reflection is deactivated.
Regeneration Master - Collecting Regeneration Globes permanently increases Health Regeneration by 1.5 per second.
Tireless Leader - Inspiring Shout costs 50% less mana and its cooldown is 1 second shorter.
Tactical Mastery - Shockwave refunds 6 mana for every enemy hit.
Level 4
Heroic Presence - Whenever you are healed by an allied Hero, they are also healed for 25% of the healing amount.
Follow the Leader - You gain an additional 10% movement speed for the first 2 seconds of Inspiring Shout.
Shield Mastery - Reflection's cooldown is reduced by 1 second.
Blessed Blade - Every 10 seconds, your next Basic Attack heals you and nearby allies for 100% of the damage dealt. Basic Attacks reduce this cooldown by 1 second.
Level 7
Devastation - Shockwave creates an additional wave.
Invigorating Words - Inspiring Shout causes you and affected allies to restore 1.25% of maximum health per second for the duration.
Shield Bash - You can now perform Basic Attacks while Reflection is active, but your attack speed is reduced by 25%.
Rally - Inspiring Shout lasts 0.3 seconds longer for every Hero affected by it.
Level 10
Unwavering Charge - Charge forward in a straight line, dealing damage to enemies you pass through and pushing them towards the destination.
Reinstill Hope - Drain your own health while healing nearby allies for equal to that amount.
Level 13
To Arms! - Inspiring Shout also increases Basic Attack damage by 15%.
Spell Shield - Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. Can only trigger once every 30 seconds.
Tremors - Each of Shockwave's waves leave behind an area on the ground that erupts after 1.5 seconds, dealing 25 (+5 per level) damage.
Resilience - While Reflection is active, the duration of Stuns and Silences made against you is reduced by 75%.
Level 16
The Lion's Roar - Inspiring Shout affects all allied Heroes regardless of where they are.
Shield Charge - Reflection no longer lowers your movement speed, instead it increases your movement speed by 5%.
Imposing Presence - Enemies that attack you have their Attack Speed slowed by 40%.
Protector and Defender - The damage redirect from Bulwark of Justice is increased by 10% for allies that are close to you.
Level 20
Warbringer - Unwavering Charge travels 25% farther, and enemies are slowed by 25% for 2 seconds after being pushed.
Hope Runs Deep - Taking fatal damage while channeling Reinstill Hope will instead cause the channel to end and for you to be healed for 10% of your maximum health.
Rewind - Activate to reset the cooldown on your Basic Abilities.
Protect - Activate to increase Bulwark of Justice's damage redirect on the target allied Hero to 100% for 3 seconds. (60 second cooldown)
Awesome Heroe!
I imagine him as a perfect warrior against a strong engaging team, that can punish you hard. His passive can help midigate some damage from the enemy DPS and his W can help a friendly support heal his team before they die. His first heroic is perfect for small spaces in objecives like the Tributes in Cursed Hollow, but his second heroic is perfect to help allies channel powerful abilities like Chen's brew and heroic or Kael'thas Pyroblast.
Again, AWESOME HERO, PERFECT CONCEPT, WAITING FOR THE TALENTS! :D