Level 1
- Sword and Board: Devastate has a 3% chance per stack of
Sunder Armor to refresh the
cooldown on
Shield Slam and make it's next use free.
- Vengfull Strikes: Revenge now only needs 1 Stack to trigger the movement slow. 2 Stacks to trigger the attack and movement speed slow and 4 stacks to trigger the stun effect.
- On Guard: Using
Shields Slam will reduce the
cooldown on
Defensive Stance by 2.5 Seconds.
- Anger Management: Quest: Spending
Rage will reduce the cost of your abilities.
Reward: After spending 1000
Rage - Reduce the
Rage cost of
Shield Slam by 15 and
Revenge by 10.
Level 4
- Shield Specialization: Quest: Use
Shield Slam 10 times on targets with 5 Stacks of
Sunder Armor.
Reward: Shield Slam now refreshes the duration of
Sunder Armor.
- Sword Specialization: Quest: Use
Devastate on enemies with at least 3 stacks of
Sunder Armor.
Reward: After hitting 30 Enemies with
Devastate while they have 3 stacks or more of
Sunder Armor will alter
Sunder Armor, reducing it's stack limit to 3 while each stack now grants 4% Increased Damage and 4 bonus points of Rage.
- Counterattack: After using
Revenge you will parry the next incoming basic melee attack. This effect lasts for 8 seconds.
- Berserker Rage: Breaks you out of any form of crowd control once every 1 minute. Click to toggle this ability from a auto-cast to on-use ability.
Level 7
- Kings Fury: Increases your
Rage pool by 100, you can activate this ability to gain 50
Rage.
- Lions Presence: While allied heroes remain near you, they will be granted a 5% boost to healing received and damage done.
- Impending Victory: Whenever you get a hero takedown - your next basic attack will heal you for 15% of your missing health.
Level 10 (Ultimates - R)
- Scale of the Earth-Warder.
- Shockwave.
Level 13
- Punishment: Shield Slam now affects 2 Targets. Only 1 target can still be affected by any
Sunder Armor function.
- Sundering Strikes: Devastate can now apply
Sunder Armor on 2 Targets.
- Heroic Throw: Throw a Sword at the selected target for minor damage.
Cooldown: 6 Seconds.
Level 16
- Intercept: Use on a Allied Hero to reduce all damage they take by 25% for 2 seconds or use at a hostile target to generate 15
rage.
Cooldown: 25 Seconds.
- Demoralizing Shout: Demoralize all nearby enemy heroes, reducing all damage they do to you by 20% for 4 seconds.
Cooldown: 45 Seconds.
- Spell Reflect: Activate to Reflect the next Ability that hits you.
Cooldown: 30 Seconds.
Level 20
- Burning Plate of the World-Breaker: Scale of the Earth-Warder now lasts for 6 seconds, deals more damage and covers the full 180 degree cone in front of you.
- Blinding Aftermath: After
Shockwave ends, all affected targets will be blinded for 1.25 second.
- Lockdown: Prevent the target from using abilities and basic attacks for 3 seconds.
45 Second cooldown.
- Shatter-Cleave: Spin around dealing light damage to all nearby enemies and apply 5 stacks of un-talented
Sunder Armor to all targets that tok damage.
Cooldown: 60 Seconds.
- Last of the Arathi: Your health regeneration will be increased by 40% for 2 seconds after taking damage. This effect is three times stronger if the damage taken was from a enemy hero.
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