Shadow: Transform your basic and heroic abilities into their shadow counterparts, increase all damage done by 10% Holy: Transform your basic and heroic abilities into their holy counterparts, increase all healing done by 10%
Level 4
Holy Flames: Casting holy fire encases you in flames that does 10 damage per second to nearby enemies Dark Flames: Casting mind blast encases you in flames that does 10 damage per second to nearby enemies Angelic feather: Places a feather on the ground that increases movement speed of an ally by 30% for 2 seconds. Infused prayer: Each time prayer of mending bounces you are refunded 10 mana Infused Apparitions: Shadowy Apparitions now affect minions and mercenaries, and explode for 150 (+4% per level) damage (this damage does not affect heroes) Greater mending: Increase the amount of times prayer of mending can bounce to 7 Greater Apparitions: Reduces shadowy apparition cooldown by 5 seconds
Level 7
Saving grace: penance can now be channeled while moving Mind Sear: Mind Flay pulses for 50 damage per tick around the target Cleanse: Make a target unstoppable for 1 second Atonement: Holy fire heals a nearby ally for 50% of the damage dealt. prefers heroes Dark Binding: Mind blast heals you for 50% of the damage it does Renew: If prayer of mending is triggered on a target with below 50% HP they receive 50% increased heal over 5 seconds Shadow Word: Death: Shadowy apparitions deal 100% increased damage to targets below 50% HP
Level 13
Flash heal: Penance casts 50% faster and launches an additional wave Flash Flay: Mind flay casts 50% faster Reactive spark: Prayer of mending is cast automatically for free on any nearby ally that drops below 25% HP Consuming Shadows: Shadowy apparitions are cast automatically for free on any nearby enemy that drops below 25% HP Spell shield: reduce ability damage Shrink ray: reduce damage and speed by 50% for 4 seconds
Level 16
Inspiration: The target of your penance has movement speed increased by 20% Masochism: Increases the slow from mind flay to 60%, decreasing to its normal amount over it's duration Reach: The range of all your spells is increased by 20% Inquisition: Sucessful holy fire on the same target deal 20% increased damage, up to a maximum of 100% Dark Censure: Sucessful mind blast on the same target deal 20% increased damage, up to a maximum of 100% Hardened focus: your abilities recharge 50% faster
Level 20
Grip of life: Leap of faith has 50% increased range and 2 charges Grip of death: Shadowy tendril's hand has 100% increased health and moves 100% faster Protective barrier: Barrier size increased by 50%, and affected allies damage increased by 20% for the duration Shadowy Residue: Dispersion restores 40% of your mana over its duration and increases your movement speed by 20% Discipline: Allows you to switch between shadow and holy specializations, with your talents transforming into their holy/shadow counterparts. You lose the 10% bonus damage/healing, however. 10 second cooldown between switches
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