Anduin Wrynn is a Melee Support, fulfilling the role of both a sort of Off-Tank and Secondary Support, who's goal is to both prevent and discourage damage on allied heroes, whether through damage reduction, shields, or his trait, Contrition.
Rough Level 0 Stats Health - 1750
Health Regeneration - 3.645/s Attack Damage - 80
Attack Speed - 1.15
Combat Trait
1
[D] - Contrition
Passive; Discouragement Whenever Anduin deals damage to an enemy hero, outside of this Trait, he marks them with Contrition for 5 seconds. Targets marked by Contrition take 50% of the damage Anduin mitigates through Shields.
Primary Abilities
1
[Q] - Smite
Active; "The Light shall burn you!" spam, anyone? Anduin smites an enemy with the wrath of the Holy Light, dealing 220 damage, and reducing their damage dealt by 20% for 3 seconds.
Active; Triple Tap! But not really. Anduin channels for 0.75 seconds on target hero, firing three divine bolts over this time. Each bolt deals 80 damage or grants 100 health to its target, for enemies/allies. Bolts cannot be body-blocked. Cannot be self-cast.
Level 16 Talent; Active; When Normal Cleanse doesn't work well enough. Anduin channels for 0.5 seconds, before unleashing a pulse of purifying magic in target area, removing all non-Stasis/Time Stop crowd control effects from allied heroes in the area and granting them Unstoppable for 0.5 seconds.
Cast Range - 5.5 Area - 3.5 Cooldown - 60 seconds.
2
[20] - [2] - Rapture
Level 20 Talent; Active; SHIIIIELDS FOR AAAALLLL Remove the cooldown of Power Word: Shield for 6 seconds.
Cooldown - 60 seconds.
3
[20] - [2] - Pain Suppression
Level 20 Talent; Active; Single Target Denied. Anduin grants target allied hero 60 Armor for 3 seconds. Pain Suppression may be cast through non Stasis/Time Stop Crowd Control effects.
Cast Range - 5.5 Cooldown - 60 seconds.
Heroic Abilities
1
[R] - Power Word: Barrier
Active; Denied. After a 0.5 second channel, Anduin conjures a dome of Holy Light. All allies within this dome are granted 40 Armor, and cannot be lowered below this value while standing inside the dome. Power Word: Barrier lasts for 6 seconds.
Cast Range - 3.5 Area - 3 Cooldown - 60 seconds. Cost - 60 Mana.
2
[R] - Power Word: Solace
Active; Divine Pew-ing Anduin fires a divine beam for target enemy hero, dealing 350 damage, restoring 20% of his maximum mana, and lowering the cooldowns of his basic abilities by 4 seconds.
Level 1|Tier 1 (!)Enlightenment - Quest: Gather Regen Globes to improve Mana regeneration, cooldowns. Quest: Gathering Regeneration Globes increases Anduin's Mana regeneration by 0.1 per second, up to 2. Reward: After gathering 20 Regeneration Globes, Anduin's cooldowns tick 50% faster while under the effects of Regeneration Globes.
Castigation - Penance fires an additional bolt.
Penance now fires 4 bolts over 1 second.
Body and Soul - Power Word: Shield grants its target movement speed.
Casting Power Word: Shield on an allied hero grants them 30% increased movement speed, decaying over 3 seconds.
Level 4|Tier 2 ??? - Smite refunds Mana when applying Castigation.
Whenever Smite applies Castigation to a target, it refunds 20 Mana.
??? - Full casts of Penance refund Mana.
Whenever Anduin finishes a full cast of Penance, it refunds 20 Mana.
Shield Discipline - Power Word: Shield refunds Mana when broken.
Whenever Power Word: Shield is broken by damage, it refunds 25 Mana.
Level 7|Tier 3 Sanctuary - Smite prevents its target's damage.
Smite absorbs 50% of all damage its target will do, up to 400. This effect lasts for up to 5 seconds. Damage absorbed by this effect triggers Contrition.
??? - Penance adjusts the target's armor.
Casting Penance on Allied Heroes grants them 15 armor during its effects. Casting Penance on Enemy Heroes removes 10 armor during its effects.
Grace - Power Word: Shield increases healing received.
Allies under the effect of Anduin's Power Word: Shield receive 25% increased healing.
Level 10|Tier 4 Power Word: Barrier - Conjure a divine barrier that protects allies.
See 'Power Word: Barrier' under Heroic Abilities above.
Power Word: Solace - Fire a divine beam at an enemy to refresh mana and cooldowns.
See 'Power Word: Solace' under Heroic Abilities above.
Level 13|Tier 5 ??? - Contrition deals damage based on Armor.
Damage mitigated through Anduin's Armor applications triggers Contrition.
Shining Force - Smite damages and applies effects in an area.
Smite deals 50% of its damage to all enemies within range 2 of its target, and applies 50% of secondary effects, including talents, to those enemies.
??? - Penance applies reduced effects to targets along the path.
Allied and Enemy heroes receive 50% of the healing/damage(respectively) of Penance bolts that pass through them.
Level 16|Tier 6 Absolution - Contrition deals additional damage, reduced per target.
Contrition deals an additional 50% of mitigated damage back to affected enemies, reduced by 10% for each target beyond the first.
??? - Power Word: Shield has no duration until damaged.
Power Word: Shield's duration is reduced by 2 seconds, but its duration does not start counting down until it takes damage.
Mass Dispel - Active: Cleanse all allies in target area.
See "Mass Dispel" under Secondary Abilities above.
Level 20|Tier 7 Luminous Barrier - Power Word: Barrier grants unstoppable, heals over time.
Allies within Power Word: Barrier are now Unstoppable, and heal for 60 health per second.
Divine Solace - Power Word: Solace grants additional Mana, can grant additional ability charges.
Power Word: Solace restores an additional 20% of Anduin's maximum Mana. Additionally, if Power Word: Solace grants too much cooldown reduction to a basic ability, that ability is granted the ability to hold an extra charge until used again.
Rapture - Active: Remove the cooldown of Power Word: Shield temporarily.
See "Rapture" under Secondary Abilities above.
Pain Suppression - Active: Grant a large amount of Armor to target ally.
See "Pain Suppression" under Secondary Abilities above.
Altered Voiceover - Anduin takes on the same modulation as Tyrael, Imperius, etc.
Possible Tints - Base: Silver/Gold Robes and Armor, Gold Wings. Alternates: Blue/White/Gold Robes and Armor, Blue Wings;
Changelog
5/4/2016
Original Upload Date. Original Build Unknown due to poor records keeping.
10/29/2018
Overhauled kit with a Manduin theme. More seriously, a second style of Discipline Priest built around discouraging damage to his team that can take a couple of hits and do some minor healing.
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