My idea was that talents of the Void would be ways for his talents to have a boost in damage and more debuffs to the enemy team while talents in the Light would give positive affects to Anduin or to his team. there would be 2 talents from each tier in the Light and from the Void. Prior to level 10, Anduin may choose whatever seems fit to him at the time, but at level 10 he must make the choice of helping or hindering in the battlefield. In choosing the Light, Anduin will further be an amazing support to his team, but risks his mana total and damage output in the process. In choosing the Void, Anduin will gain power and the abbility to cripple his opponents, but then becomes unable to support his team as well. I feel that this shows some of the strugles that Anduin had to face in the WOW universe after his father died. Having a component to Anduin like this I feel would not only be interesting, but would also add lots of build diversity with the abbility to increase damage when your healing is sufficient or to keep your team as healthy as possible in order for them to quash your foe.
If you have any ideas for talents like this please leave sugestions!
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