Anduin Wrynn by Missrooxy

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Anduin Wrynn

By: Missrooxy
Last Updated: Mar 26, 2017
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Anduin Wrynn

Prince of Stormwind

Your Hero Description

Combat Trait

1
Lights allies
Range: 4



Each nearby ally hero grants Anduin 1.5 mana per second up to 7.5 and 2 armor up to 10.
2
(D) SHADOWFIEND
Cooldown: 45 seconds
Mana: 50



Summon a Shadowfiend to help you in battle. Shadowfiend attacks slows emenies heroes in 5%. Anduin can use his trait to command the Shadowfiend to focus a enemy hero.
Anduin can also cast Mind Sear on Shadowfiend increasing his movement speed in 10%, but dealing less damage. Shadowfiend lasts 15 seconds.

Primary Abilities

1
(Q) FLASH HEAL
Cooldown: 3 seconds
Range: 5
Mana: 70


Heal an ally hero for a moderate amount of health.
2
(Q) GREATER HEAL
Cooldown: 2 seconds
Range: 6
Mana: 100


After 1 second, heals an ally restoring a large amount of health.
Nearby allies are healed 50% of the total amount.
3
(W) POWER WORD: SHIELD
Cooldown: 7 seconds
Range: 5
Mana: 55


Shield target ally, absorbing a moderate amount of damage for 5 seconds.
Power Word: Shield increase the healing received by 20%
4
(W) POWER WORD: LIFE
Cooldown: 10 seconds
Mana: 90
Range: 5



Shield target ally, absorbing a massive amount of damage and giving him 10 armor and 10 spell armor. The shield increase the healing received by 40%. When the shield ends, the target gets a 25% healing per 5 seconds of the total amount of damage absorbed and healing received. The shield lasts 10 seconds.
5
(E) circle of healing
Cooldown: 5 seconds
Range: 3
Mana: 60

Heals an small area healing all allies. Mercenaries and minions are only healed by 30%.
6
(E) holy nova
Cooldown: 4 seconds
Range: 4
Mana: 100



Slows enemies by 30% and deals a massive damage in area. Holy Nova also heals nearby allies by 100% of the damage done
7
(Q) MIND BLAST
Cooldown: 4 seconds
Range: 5
Mana: 40



Fire a missile that deals massive damage to the first enemy hero and when hits it, deal damage to nearby enemies. Increase the damage by the amount of heroes hit.
8
(w) MIND SEAR
Cooldown: 7 seconds
Range: 8
Mana: 15 per second



For 5 seconds cast a ray into a enemy hero making him explode dealing moderate damage to nearby enemies and slowing the primary target in 30%
9
(E) Shadow Word: Pain
Cooldown: 2 seconds
Range: 4
Mana: 20


Makes the enemy feels a terrible pain dealing moderate damage for 4 seconds, Shadow Word: Pain can stack up 3 times. Shadow Word: Pain reduces the healing received by the target in 5%.
If Anduin uses Mind Sear on a 3 times stacked target, Shadow Word: Pain will spread to the others enemies, but dealing less damage and no reducing the healing. Mercenaries and Minions with 3 stacks of Shadow Word: Pain dies instantly.

Heroic Abilities

1
(R) LIGHT'S JUSTICE
Cooldown: 150 seconds
Mana: 120



Light's Justice improves all Anduin abilities for 10 seconds.
When Light's Justice is activated, Anduin gains 30 mana per second
2
(R) shadowform
Anduin forsake the Light to serve the Darkness. Anduin gets a new set of abilities and a new trait.



Passive: Vampiric Embrace: When Anduin deals damage using his abilities 40% of the damage done heals him. When Anduin kills an enemy hero, his damage increase by 5% up to 25% untill the enemy hero that he killed return to the battle. Once in Shadowform, Anduin can pass trough walls (except mounted).

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