Anduin Wrynn by Sarkhann

1 Votes
Rating Pending

Anduin Wrynn

By: Sarkhann
Last Updated: Jul 14, 2017
Quick Share

Anduin Wrynn

Son of the Wolf

Anduin is a ranged multiclass hero Assassin/Support that can switch between specializations during combat to heal his allies or become a nightmare of his enemies.

Combat Trait

1
Shadowform
Cooldown: 8 secnds.

Assume a shadowform that changing all skills and giving Anduin 10 armor and increase his movement speed by 10%.
Can be switched off to Normal form. Switching forms does not rest cooldowns in previous form.

Primary Abilities

1
Binding Heal
Cooldown: 12 sec.

Q: Heal friendly target for significant amount health and heal Anduin for 50% of healed amount.
2
Mind Blast
Cooldown: 12 sec.

Q: Blasts target mind for moderate damage and reducing their spell power by 15% for 2.5 sec
3
Holy Word: Chastise
Cooldown: 8 sec.

W: Deal small amount of damage to an enemy target and stuns of 0.5 sec.
4
Shadow word: Pain
Cooldown: 10 sec.

W: Deal moderate damage to target enemy and slow their movement speed by 20% for 2 seconds.
5
Body and Mind
Cooldown: 12 seconds

E: Channel friendly target to heal them for moderate amount of health and increase their movement speed up to 40% Lasts up to 4 seconds. Performing any other actions stops the effect.
6
Drain Mana
Cooldown: 16 sec.

E: Channel target enemy to drain their mana, restoring 50% of mana drained and dealing small amount of damage. Performing any other actions stops the effect.

Heroic Abilities

1
Halo
Cooldown: 90 sec.

R1: Creates a Halo over target friendly character that resonates with holy light and heals them for significant amount of health over 5 seconds and heals other friendly characters for 50% health healed to primary target in a medium radius.

Passive: After using increase next switch time between forms to 30 seconds
2
Mind Flay
Cooldown: 90 sec.

R1: Affect target mind dealing significant amount of damage and radiates hurting enemies in small/medium radius around primary target for 50% of
damage dealt to primaty target.

Passive: After using increase next switch time between forms to 30 seconds
3
Divine Star
Cooldown: 90 sec.

R2: Cast a Divine star above target area that heals all friendly units inside the area for significant amount of health over 6 seconds, blinding all enemies for 1,5 sec after use or when enemy enters the area for the first time.

Passive: After using increase next switch time between forms to 30 seconds
4
Shadow Crash
Cooldown: 90 sec.

R2: Hurl a big bolt of slowly moving shadow energy in a long range that stops at the end of it's path for 2 seconds. Shadow Crash deals significant amount of damage to all enemies that stands in area of effect.

Passive: After using increase next switch time between forms to 30 seconds

Dualism.

WORK IN PROGRESS

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved