Anduin Wrynn by suponjibobu

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Anduin Wrynn

By: suponjibobu
Last Updated: Oct 24, 2017
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Anduin Wrynn

King of Stormwind

STATISTICS
HEALTH 1,682 (+4.0%)
REGEN 3.50 (+4.0%)
MANA 490 (+10)
REGEN 2.90 (+0.098)
ATK SPEED 1.11 PER SECOND
DAMAGE 67 (+4.0%)

Inspired by the ideals of the Orc Thrall and his father's campaigns throughout Azeroth, as well as the immense suffering inflicted by the campaign of Deathwing and the philosophy of Pandaria due to his prolonged stay there as a part of the Alliance-Horde war, Anduin has strongly pursued an agenda of peace. After the death of his father Varian during the demon invasion, Anduin has taken the seat as king of Stormwind and the Alliance.

Combat Trait

1
Lightwell (Passive)
Heroes below 50% are healed for 3% of their maximum Health every 3 seconds, when close to Anduin.

Primary Abilities

1
Heal
Mana: 75
Cooldown: 6 seconds

After a 1 second cast delay. Heal target alley for 410 (+4% per level) Health.
2
Smite
Mana: 15
Cooldown: 5 seconds

Deal 165 (+4% per level) damage to enemies within a target area and silences them for 0.5 seconds.
3
Power Word: Shield
Mana: 75
Cooldown: 8 seconds

Grant a Shield that absorbs 600 (+4% per level) damage over 4 seconds. If the target is a Hero, they heal for 20% of the damage that the shield has taken upon expiring.

Heroic Abilities

1
Penance
Mana: 75
Cooldown: 30 seconds

Deal 270 (+4% per level) damage every 0.5 seconds to target enemy, in 3 volleys.

or

Heal 414 (+4% per level) every 0.5 seconds to target alley, in 3 volleys.

Usable while moving.
2
Guardian Spirit
Mana: 50
Cooldown: 90 seconds

Summon a guardian spirit on a target allied hero for 10 seconds. Allied hero receives increased healing by 40%, and upon receiving fatal damage the spirit will sacrifice itself and return the hero to 40% of their maximum health.

Talents

Level 1


Holyfire (W): (Quest)
Quest: Hit 50 heroes with Smite.
Reward: Smites damage is increased to 198 (+4% per level).

Improved Power Word (E): (Quest)
Quest: Negate a total of 5000 damage with Power Word: Shield.
Reward: Power Word: Shield now absorbs up to 720 (+4% per level), and the healing returned upon expiring is increased to 25%.

The Meek (Trait): Lightwell can now heal a hero every 2.5 seconds.

Level 4


Naaru's Reach (Passive): Increase the cast range of Heal, Dmite, and Power Word: Shield by 25%.

Reflection (E): 20% of damage done to an allied hero with Power Word: Shield is returned to the enemy that dealt it.

Generous Host (Trait): Quest
Quest: Heal all allied heroes for 100% of their maximum health with Lightwell.
Reward: Lightwells healing is increased to 3.3%.

Level 7


Burning Wrath (W): Smite now also deals 33 (+4% per level) damage over 3 seconds.

Delayed Justice (W): Smite now slows enemy heroes by 25% for 2 seconds.

Reassurance (E): Casting Power World: Shield on an alley also casts an untalented version on Anduin.

Level 10


Penance

Guardian Spirit

Level 13


Slow Fall (Passive): Instead of being stunned Anduin is now slowed by 90% for the duration of the stun.

Leap of Faith: Instantly pull target allied hero to you.
Cooldown: 30 seconds

Dispel: Remove all negative conditions from target alley hero.
Cooldown: 45 seconds

Level 16


Deep Well (Trait): Lightwell now procs below 60% of maximum health.

Renew (Q): Heal now also heals for an additional 255 (+4% per level) over 6 seconds.

Power Word: Protect (E): Power Word: Shield now gives the target alley hero 20 armor for 8 seconds.

Level 20


Naaru's blessing (R): Penances healing is increased to 496 (+4% per level), and its damage to 324 (+4% per level).

Holy Sacrifice (R): Guardian Angel healing bonus is increased to 60%. It now always sacrifices itself at the end of the duration, healing for 20% of the targets maximum health if the target does not receive fatal damage.

The Lights Wrath (W): Wraths damage is increased by 2% each time an enemy hero is hit, up to a maximum of 20%. This bonus is reset if it fails to hit an enemy hero.

Holy Nova: Heal all nearby allied heroes for 205 (+4% per level), and damage all nearby enemy heroes for 85 (+4% per level).

Mana: 75
Cooldown: 60 seconds

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