During the golden age of Protoss expansion, Motherships led vast armadas throughout deep space. In the centuries since, these primary command ships had departed the field of battle and become holy shrines, venetrated by mystics and historians. But the loss of Aiur has convinced the Protoss to ressurect their oldest and most powerful weapons.
Combat Trait
1
Cloaking Field
Passive
All nearby allied units (including heroes) are hidden on the map, they can still be seen on the battlefield but can't be seen on the map (this includes the mothership itself)
Primary Abilities
1
Photon Overcharge
Makes the targeted allied unit (Including Heroes and Structures) Shoot beams at nearby enemies for 5 seconds, dealing a low amount of damage.
You cannot target yourself.
Cooldown: 10
2
Mass Recall
Teleports the mothership and every allied hero within a short radius to the targeted allied fort or core.
Cooldown: 30
3
Time Warp
Slows down all enemy units within a short radius of the mothership by 25%
Cooldown: 15
Heroic Abilities
1
Warp In: Golden Armada
Warps in 3 carriers and 5 tempests to attack nearby enemies for 10 seconds (these carriers and tempests can be killed)
Cooldown: 120
2
Warp in: Robotic Support
Warps in Either a Sentry, Energizer or Havoc (Which one is random) for 10 seconds.
Sentries create a barrier around them decreasing the damage allies near it take.
Energizers increases the attack speed of allies near it.
Havoc's increase the damage enemies near it take.
Cooldown: 20 seconds
You control your Sentries/Energizers/Havoc's
Special Mount
1
Flight.
Passive
The mothership can fly over heroes, minions, mercenaries and bosses (Can still be attacked by them tho) but moves 20% slower then other heroes.
The mothership's basic attack is a weak purifier beam that can only attack enemies that are directly under the mothership.
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