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Clearcasting - Arcane Missiles deals increased damage, and now casts over a total of 1 second.
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Arcane Implosion - Arcane Explosion now pulls slowed heroes into the center of the blast, interrupting channeled abilities.
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Conjured Mana Bun - Conjure Water and Conjure Food now provide both health and mana regeneration, regardless of whether used while Dampen Magic or Amplify Magic are active. Additionally, the food and water now becomes a Refreshment Table, providing the refreshments to anyone who walks over the table. Lasts for a maximum of 10 seconds.
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Safe Passage - Mass Teleport now takes only one second to open. Additionally, the portal lasts 10 seconds, may be used as many times as desired, and slows any enemies around it, pushing them away from the portal, but not interrupting channeled abilities.
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Mirage Field - Improved Illusion now affects all nearby allied heroes, and provides a large shield to their health pools for the duration of the illusion.
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