Nice concept. A stealthy hero meant to take down other stealthies. Hope you flesh out his talent tree and damage numbers soon. Though I think his trait is a bit of a crutch if the enemy team has no stealth heroes. maybe just give him normal vision and just have a minimum range that he can detect cloaked units?
I really like this character concept, but having him be so specialized against only 2 heroes seems like an issue- very few people would draft him except as a counter-pick to Zeratul, and it'd be very difficult running him in QM. Perhaps you could give him normal vision, but allow him to see invisible/hidden enemies at half range? Or have it be an activated ability?
That aside, a very well-balanced character with unique abilities: thumbs up!
Thanks! I think it's more intuitive that way, so you don't have to be scrolling up and down to see what talents modify what abilities.
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That aside, a very well-balanced character with unique abilities: thumbs up!