LEVEL 1
Royal Appetite - Devour Talent [D] - Using Devour on minions also heals Araneae by 4% of her maximum life.
Heart-Eater - Devour Talent [D] - Regeneration bonus for each Satiation Point increases to +1. Quest: After collecting 25 regeneration globes, Araneae gains 15 magic armor.
Her Majesty Devourer - Devour Talent [D] - Quest: After Devouring 40 minions, maximum Satiation Point quota is increased to 11; Quest: After Devouring 80 minions, maximum Satiation Points quota is increased to 12.
LEVEL 4
Deadly Spit - Poisonous Spit Talent [W] - Length of the cone is increased by 1 and the bonus to damage to poisoned enemies is increased to +15%.
Fed on Magic - Spiderling Talent [Q] - Spiderling gains +30 magic armor, lowering damage caused to the creature by all spells by 30%.
Fed on Blood - Spiderling Talent [Q] - Spiderling gains +30 physic armor, lowering damage caused to the creature by all basic attacks by 30%.
Balanced Diet - Spiderling Talent [Q] - Spiderling gains +15% armor, lowering damage caused to the creature by all kind of attacks by 15%.
LEVEL 7
Lure of the Queen - Araneae's Calling Talent [E] - Each Minion Killed by the Araneae's Calling heals her by 1.75% of her maximum health.
Blinding Poison - Poisonous Spit Talent [W] - Spiting at enemy Heroes blinds them for 2.5 seconds.
Quick Poison - Poisonous Spit Talent [W] - Poison does damage over 2 seconds instead of 4. Cooldown is reduced by 1 second.
Child-Eater - (activated) Araneae may eat her own Spiderling healing herself by 5% of her maximum health and empowering her next attack by 15%. Empowered attacks stack up to 3. Cooldown: 12 seconds.
LEVEL 10 - Heroic Abilities
Queen of the Land - Araneae may target any building and cover it will small, yet powerful spiders. They damage the structure, dealing damage equal to building 1% maximum health every second. The spiders also cover building with web, what makes it impossible for towers and forts to attack enemies. Deals only 30% of the damage to the enemy core and does not stop its attacks. Effect lasts 20 seconds.
Passive effect: Araneae's basic attacks and Spiderlings deal 85% more damage to all non-Heroes.
Queen of the Hunger - Araneae knows how to use her hunger. She attacks single target and deals 3,75% of victims maximum health per every missing Satiation Point. Target is slowed by 10%. Effect lasts 5 seconds and during its duration, Araneae deals 15% more damage to the attacked Hero.
Passive effect: Araneae's basic attacks and Spiderlings deal 85% more damage to all enemy Heroes.
LEVEL 13
Stronger than Others - Spiderling Talent [Q] - Health and damage of the Spiderlings increase to +40% and their attack speed increases to 1.35.
There's Too Many - Spiderling Talent [Q] - Limit of living Spiderlings is increased to 4, but the cooldown increases to 3.5 seconds.
Corrosive Poison - Poisonous Spit Talent [W] - Buildings attacked by Poisonous Spit receive 15% more damage from all attacks for 5 seconds.
Weakening Poison - Poisonous Spit Talent [W] - Heroes attacked by Poisonous Spit deal 10% less damage with their abilities and receive 20% less healing.
LEVEL 16
Fed on the Lured - Araneae's Calling Talent [E] - If at least 6 minions are killed with single usage of Araneae's Calling, Araneae regains 2 Satiation Points.
Sticky Traps - Trap Talent (1) - Trap gains an additional usage and slowing effect is increased to 55%.
Observe and Strike - (passive) First hit after claiming the a watchtower does 75% more damage.
LEVEL 20
The High Queen - Queen of the Land Talent [R] - Usage drains 80% of structure's remained ammunition.
Passive effect: Additional +15% damage to all non-Heroes.
The Bloody Queen - Queen of the Hunger Talent [R] - Araneae heals herself by 20% of the dealt damage.
Passive effect: Additional +15% damage to all enemy Heroes.
Crazed Hermit - (activated) Summon Crazed Hermit that will fight on Araneae's side. Upon Hermit's death, a Spiderling comes out of Hermit's body. That Spiderling does not count to Araneae's Spiderling limit. Cooldown: 80 seconds
Mythic Speed - (activated) Araneae and her Spiderling receive +20% moving speed and +15% to attack speed. Effect lasts 5 seconds. Cooldown: 45 seconds
So that leaves this concept as a support hero who can build for wave clear, which is kinda cool.
Thanks for your opinion!