Tier 1:
[Active, D] Xephirian amulet : Grant 15% of ability damage done back as HP to it's weilder and to Lazarus as Mana
[Active, D] Ancestor's Grace : Grant 20% ability damage reduction to Lazarus and the Pendant weilder
[Active, D] Serpent's amulet : Grant 20% attack speed and, but reduce 40% of ability power on the wielder
Tier 2:
[Active, Q, Quest] Bargain for Life : Hero takedowns increase max initial damage of Bargain of fire for 0.5% current HP up to max of 5% increase. When completed add additional 5% max HP bonus to minimal damage done. This bonus applies only on opponents but Death causes loss of 4 stacks
[Active, Q] Bargain for Mana : Reduce max damage of bargain of fire down to 20% but gain 30% of Damage done as Mana
[Active, W] Flash of void : Flash returns 2 mana per tick and 15 per target knocked back to Lazarus
Tier 3:
[Active, D] Greater amulet : Increase CD per hit reduction up to 0.9 and increase Lazarus's Max mana pool by additional 25%
[Active, W] Dermal-Flashed : Casting Flash on yourself heals you for 25% of the damage it does
[Active, E] Firelauncher : Increase max travel range and speed of Fireballs but casting them moves you slightly in the opposite direction
Tier 5:
[Active, E] Fireblast : Increase AoE and AoE % damage of Fireballs by 20%
[Active, E] Fireblaze : Successfully landed fireballs leave a DoT AoE on the ground burning over 2.5 seconds for 10% of the damage of primary target per tick (tick = 0.5 sec)
[Active] Ethereal form : Enter in an Ethereal form rendering you immune to physical attacks and taking bonus heals, but rendering you vulnerable to ability damage of opponents. Vulnerability/Heal-bonus = 25%, CD = 50 seconds
Tier 6 :
[Active, Q] Unlimited bargain : Bargain of fire has 4 sec. reduced CD and can now be casted globally but target returns 50% of lost HP due to the initial damage back after effect ends
[Active, W] Overwhelming flash : Increase damage of knockback effect by 125%
[Active, E] Close encountered : Fireballs deal additional 20% damage to targets hit in lesser range, killing a hero with Fireball from up close gives an additional Fireball charge
Tier 7 :
[R1] : Circle of Zakrum : Cursed ground can now be casted Globally (has a wind-up of 1.25 seconds when cast outside of initial range) and last forever if they end up spawning a hero's spirit
[R2] : Blood fountain : Allies can also just tap the hero on the pillar of Blood to gain HP as if they tapped the fountain. Additionally if hero that was the fountain of blood dies in the next 5 seconds CD gets reduced by 75 seconds
[Active] : Demonic Assistance : Call for an aid from your succubus assistants Red Vex and Blackjade. Red Vex is a melee having lifesteal attacks and Blackjade is Ranged and it's attacks return Mana to Lazarus. You can also put your Pendant onto Red Vex for her attacks to heal you as well for half of the amount she heals herself. [CD = 100 sec, duration = while they die or max up to 18 seconds]
[Active] : Displacement discharge : Activate to additionally knockback and stun for 1 seconds opponents currently affected by Flash
[CD = 40 seconds]
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments