D: Order all nearby minions and mercenaries to attack target for 6 seconds.
Cooldown: 15 seconds
Primary Abilities
1
Precision Bombardment
Activate to channel small area of effect that slowly follows mouse cursor dealing 40(+7 per level) damage a second. Lasts 8 seconds.
Cooldown: 10 seconds
2
Propaganda
Increase nearby minions and heroes movement speed and attack speed by 15% for 4 seconds.
Cooldown: 12 seconds
3
Underhanded Tactics
Mengsk summons a ghost(melee) to attack a single target dealing 35(+5 per level) damage per second and slowing target by 25% for 2 seconds per attack. Ghost lasts 8 seconds.
Cooldown: 14 seconds
Heroic Abilities
1
Psi Emitter
Calls down a psi emitter down which constantly summons zerglings to attack enemy targets within the area around the psi emitter. Lasts 24 seconds.
Psi emitter can be destroyed by enemy team.
Psi emitter can be picked up by a hero on ally team and moved. Hero carrying psi emitter cannot attack and cannot mount while holding emitter
Cooldown: 100 seconds.
2
Martial Law
Mengsk disables nearby minions, mercenaries and structures for 15 seconds.
Nearby minions do an additional 25% damage.
D: Order all nearby minions and mercenaries to attack target for 6 seconds.
Cooldown: 15 seconds
+
Increase nearby minions and heroes movement speed and attack speed by 15% for 4 seconds.
Cooldown: 12 seconds
Yes... And nuke every single player in lane all the time... Dude, seriously???
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D: Order all nearby minions and mercenaries to attack target for 6 seconds.
Cooldown: 15 seconds
+
Increase nearby minions and heroes movement speed and attack speed by 15% for 4 seconds.
Cooldown: 12 seconds
Yes... And nuke every single player in lane all the time... Dude, seriously???