Arcturus Mengsk (Big Work-in-progress) by GeorgeGaming

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Arcturus Mengsk (Big Work-in-progress)

By: GeorgeGaming
Created: Dec 16, 2016
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Arcturus Mengsk (Big Work-in-progress)

Emperor of the Terran Domain

Doesn't directly attack--but instead summons minions and buffs allies. Many global abilities

Combat Trait

1
Imperial Command
Passive: 2 Marines and 1 Medic follow you around, attacking your target.

Marine Stats: 651 (+4% per level) Hit-points, attacks targets at range with rifles, dealing 45 (+4% per level) attack damage, with 1.4 attacks a second.
Medic Stats: 894 (+4% per level) hit-points, Heals the most injured target near it, healing the target for 40 (+5% per level) health, once every 0.8 seconds.

Additionally, 50% of damage received is redirected to the marines and medic.

(Notes: Blocks skills shots and stay in front of you. Medic stays behind you. Marine and Medic's ranges are similar to Raynor's.)

Primary Abilities

1
Safeguard
(8 seconds)

Your marines stop guarding you, instead receiving 80% of the damage an ally receives for 4 seconds. If all of your active marines die, reduce the cooldown of Imperial Command by 50%.
2
EMP
(15 second cooldown)

Drop a large EMP in an area, removing all shields and stunning non-heroic units for 5 seconds. Global Range
3
Dropship
(25 second cooldown)

Summon a dropship at a target location, which summons 4 Marines and 2 Medics who push the nearest lane. Global Range.

Heroic Abilities

1
Your Ability's Name
2
Your Ability's Name

Your Chapter Title

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