Arius by TimeLord

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Arius

By: TimeLord
Last Updated: Sep 12, 2017
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Arius

Paladin of Westmarch

Paladin is a support hero that specialises in Auras and buffing his allies.

Combat Trait

1
Aura Mastery
Activate to switch between Conviction and Redemption.
Conviction: Aura that reduces nearby enemies' Physical Armor by 10.
Redemption: Aura that heals all nearby allied Heroes for 4% of their max Health whenever a Minion (allied or enemy) is killed nearby.

Primary Abilities

1
Holy Bolt
Cooldown: 8 seconds
Shoot a Holy Bolt that heals the first allied Hero hit, or damages the first enemy Hero hit.
2
Smite
Cooldown: 7 seconds
Smite an enemy with your shield, damaging and Silencing them for 1.25 seconds.
3
Blessed Aim
Cooldown: 12 seconds
Every other basic attack of nearby allies does 50% bonus damage. Lasts 6 seconds.

Heroic Abilities

1
Fist of the Heavens
Cooldown: 80 seconds
After 0.75 seconds, summon a lightning bolt to strike the target area, damaging and Stunning enemies for 2 seconds. 7 charged bolts are released at the point of impact, damaging nearby enemies.

Passive: Increases Redemption's healing to 5% of max Health per Minion.
2
Salvation
Cooldown: 80 seconds
Grant nearby allied Heroes 40 Spell Armor and heal them for 5% of their max Health per second. Lasts 4 seconds.

Passive: Increases Conviction's Armor reduction to 13.

Talents

Level 1:
Enduring Energy (Q): Quest: Hit 30 Heroes with Holy Bolt. Reward: Holy Bolt now pierces targets, healing all ally Heroes hit and damaging all enemy Heroes hit.
Heavenly Aim (W): Quest: Empower 100 allied basic attacks with Blessed Aim. Reward: Bonus damage increased to 75%.
Globe of Light: Quest: Regen globes restore 5% more Health and Mana to you and nearby allies, up to 100%. Reward: Collect 20 globes to increase this bonus by another 20%.

Level 4:
Surge of Strength (Q): Holy Bolt increases target ally's move speed by 15% for 2 seconds.
Zeal (W): Smite also deals 60% damage to enemies near the target.
Vigor (E): Your basic attacks during Blessed Aim reduce its cooldown by 1 second per attack.

Level 7:
Heavy Blow (W): Smite also slows the target by 20% for 2 seconds.
Supressing Strike (W): Increases the Silence duration by 0.5 seconds.
Blessed Souls (D): Increases Redemption's healing from friendly Minions' corpses by 40%.

Level 13:
Energized (Q): Ally Heroes hit with Holy Bolt receive 30% increased healing from all sources for 3 seconds.
Sanctuary (E): Blessed Aim also grants you 10% Spell Power.
Defiance (D): Enemies who attack you while Conviction is active have their attack speed reduced by 20% for 3 seconds.

Level 16:
Twice Blessed (Q): Holy Bolt now has 2 charges.
Fanaticism (E): Blessed Aim now empowers every basic attack.
Noble Sacrifice (D): Redemption now also redeems souls of nearby slain Heroes, healing for 12% of max Health per Hero.

Level 20:
Heaven's Wrath (R1): Increases lightning bolt's damage by 50% and the number of charged bolts to 10.
Holy Protection (R2): Increases Spell Armor by 20 and healing by 20%.
Conviction: Activate to reduce nearby enemy Heroes' Spell Armor by 30 for 3 seconds. Cooldown: 80 seconds
Prayer (D): Redemption now also provides a small passive heal every 3 seconds.

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