Artanis honestly needs a little something right now.
I love the guy, but he's quite underwhelming compared to most other Bruisers. Practically any other Bruiser - aside from D.Va probably) has some sort of CC (and no, I do not consider the swap a CC). They also usually have some mobility/escape tool, and my man here doesn't even have a Movement Speed increase on a Talent.
Additionally, I regularly find myself into games, where even Melee Assassins (like Qhira, or Butcher) have more self-sustain than me as Artanis.
So, I figured I'd share some ideas I had, although I know, it by itself will probably not lead to much result.
Plus, I simply love doing these things - playing around with such ideas, character and game design, etc. :)
Mostly this will be written in a suggestive manner.
I am simply sharing ideas that are not streamlined and may not be balanced, so please bear with me.
New suggestions and buffs will be written in
Green, and nerfs and things to be removed will be in
Red.
My Comments will be written in
Light Blue.
All other text is copied directly from the Wiki page about Artanis.
Anyway... Stats:
Attack Type - Melee
Health - 2470
Health Regen - 5.1445
Resource - 500 Mana
- I was thinking that Mana might be removed completely as a resource and make Artanis like Illidan, or Murky in this regard
Unit Radius - 0.875
Attack Speed - 1 ->
1.15
Attack Range - 1.25
Attack Damage - 111 ->
100 - It is still a slight DPS buff, thanks to the increased Basic Attack Speed, but nothing special. Damage is one of the things that Artanis does not really need more of. But he needs to be Attacking more. Thus, here we are making him punch faster, but for the same overall damage.
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