This is a update to the hero to make him feel more like The Lich King while keeping his core gameplay the same and making him feel in line with the newer hero releases through a talent rework and some basic ability tweaks.
Changes to Basic Abilities:
Death Coil is now a
Skillshot with roughly the same range as it had as a target ability, it can only hit
Heroes and
Monsters(Bosses and Objectives) and always heals you when it hits an enemy but can no longer be
self-cast due to it being a
Skillshot.
Frostmourne Hungers now has an animation due to it having to be
channeled for 1.5 seconds, it also had it's
cooldown increased from
12 seconds to
24 seconds. However it restores
100 Mana as opposed to
30 Mana and deals significantly higher
damage from
99 to
158 to make it feel more impactful.
Howling Blast remains unchanged and
Frozen Tempest just had it
damage reduced from
40 per second to
34 per second to compensate for some of his new talents.
Take into account that some tuning changes to his ability's and talents will probably have to be made these numbers are just being used as placeholders, although I think they are not to far off balanced.
Melee Warrior
Stats:
Health- 2524
Regen- 5.2578
Mana- 500
Regen- 3.00
Attk Dmg- 95
Attk Spd- 1.00
Attk Rnge- 2.0
Armor- 10 Physical
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