Ashe by Nima Nightmare

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Ashe

By: Nima Nightmare
Last Updated: Mar 5, 2020
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Ashe

Deadlock leader

Elizabeth Caledonia Ashe grew up in the American southwest on a large estate. Born into a wealthy family, Ashe grew up surrounded by privilege. Her parents were highly sought-after business consultants and coaches for powerful CEOs around the world.

Strenghts:


-High damage
-Long attack range
-Critical damage chance
-Low cooldowns
-Semi-mobile

Weaknesses:


-No self-sustain
-Fragile
-No crowd control until level 10

Stats:


Health: 1250
Base health regeneration: 3.2
Mana: 500
Base mana regeneration: 3.1
Base damage: 80
Base attack speed: 3.00
Attack range: 6.5

Combat Trait

1
The viper
Your basic attacks have 30% chance to deal an additional 100% critical damage. After basic attacking 12 times, you need to reload a bullet each 0.75 seconds. You can manually reload early by activating reload.

*Unlike Tracer, Ashe reloads 1 bullet at time instead of all bullets at once.
*It takes 3.5 seconds to fully reload all 12 bullets.
*Mounting automatically activates reload.
*If Ashe is under the effect of stealth whether from allies' abilities or by the Null infusion talent, reloading won't break the stealth.

Primary Abilities

1
Aim-down sights
Reduce your movement speed by 25% and your attack speed to 1. But gain 1 extra Attack range and increase The viper's critical damage by 100%. Reactive the ability to exit the Aim-down sights.

Mana: 10 per shot
Cooldown: 2 seconds

*Aim-down sights lasts indefinitely. but is interrupted by mounting, reloading, disables (such as stuns) or running out of mana.
2
Dynamite
Throw an explosive at the target location that detonates automatically 3 seconds after landing. dealing 350 (+4% per level) damage to all nearby enemies. They will also take 175 (+4% per level) per second. You can shoot at the explosive to detonate it manually. you will also take damage from the explosive if you are near it. but the damage dealt to you is halved. The burn damage lasts 4 seconds.

Mana: 30
Cooldown: 17 seconds

*Ashe will also take damage from Dynamite if she is in the range of the explosion. but she receives half damage.
*Also Ashe only takes damage from the burn. not from the explosion.
3
Coach gun
Fire a blast at the target direction. knocking both you and enemies in front of you back and deal 230 (+4% per level) damage to them.

Mana: 35
Cooldown: 15 seconds

*The blast will always knock Ashe back even if it doesn't hit any enemies.
*Ashe will be knocked back in the opposite of the target direction.

Heroic Abilities

1
B.O.B.
Send out your trusted omnic sidekick, B.O.B. at the target direction. He runs at the direction until he hits terrain or an enemy hero. knocking all enemy heroes, dealing 150 (+4% per level) damage and stuns them for 1.5 seconds. Afterwards, he starts dealing 120 (+4% per level) damage per second to the nearest enemy hero on sight. Lasts 10 seconds after collision.

B.O.B. health: 2500
Mana: 100
Cooldown: 100 seconds

*Like all other Heroic pets, B.O.B. is also considered as a heroic unit.
*While running, B.O.B. can use abilities that affects allies' mobility such as Medivh's portal.
2
Round of dynamites
Throw a deadly explosive trail at the target location that detonates automatically 3 seconds after landing, dealing 570 (+4% per level) damage to all enemies near the explosive and Silence them for 4 seconds. It will also ignite the trail it created and deals 250 (+4% per level) damage per second on the trail and slows enemies by 20%. The ignited trail lasts 4 seconds.

Mana: 80
Cooldown: 60 seconds

*Unlike Dynamite, Round of Dynamites cannot be detonated manually by shooting at the explosive.
*Also unlike Dynamite, Ashe takes no damage from Round of Dynamites.

Talents level 1:

Concentrated shots (Trait):
Increase The Viper's critical damage against heroes by 40%.
Eagle sights (Q):
Increase Aim-down sights extra attack range by 1.
Quest: It's my way (Trait):
Hit 50 enemy heroes with critical damage to empower The Viper.
Reward: After hitting 50 enemy heroes with critical damage, increase The Viper's critical damage chance to 50%.
Reward: After hitting 70 enemy heroes with critical damage, The Viper will reload as twice as fast.
Reward: Achieving 10 takedowns grants all rewards.

Talents level 4:

Remote expert (W):
Manually detonating the Dynamite increases the explosion damage by 180. If the manual detonation is caused by critical damage, it deals an additional 220 damage.
Deadlock rush (Passive):
Basic attacks reduces the cooldown of basic abilities by 0.75 seconds. Dealing critical damage reduces the cooldowns by 1.75 seconds.
Back off! (E):
Knocking enemy heroes back using Coach gun reduces their Attack damage by 40%.

Talents level 7:

Eye of the viper (Passive):
Basic attacks reveal enemy heroes for 5 seconds. Dealing critical damage reveals them for 10 seconds.
Pyrophobia (W):
Enemies take damage from Dynamite's explosion are Feared for the burn duration. Manually detonating the Dynamite Fears nearby enemies for 2 additional seconds after the burn effect is off.
Taipan bullets (Q):
While Aim-down sights is active, basic attacks apply poison on the target which deals 125 damage per second and slows them for 20%.

Talents level 13:

Relentless marksman (Active):
Activate to become Unstoppable, gain 20% movement speed and increase Aim-down sights' critical damage to 250%. Lasts 5 seconds, has 25 seconds cooldown and costs 40 mana.
Blast wave (E):
Increase Coach gun's Knockback distance (for both Ashe and enemies) and width by 40%. Reduce the cooldown of Coach gun by 2 seconds for each enemy hero hit.
Deadmock shots (Trait):
Dealing critical damage to enemy heroes grants 15 Armor and Taunts the target enemy hero for 1.25 seconds.

Talents level 16:

Asbestos thief (W):
Increase Dynamite's explosion radius by 30%. You will no longer take damage from the Dynamite.
Soul calibre (Q):
While Aim-down sights is active, you will be healed for 30% of the damage you deal with your basic attacks. Dealing critical damage increases the lifesteal bonus to 50%.
A new crew (Passive):
Nearby ranged allies gain 1 extra attack range and nearby allied heroes have 30% chance to deal 120% critical damage (The critical damage also applies for melee allies).

Talents level 20:

B.O.B! Do somethin'! 2.0 (Heroic R):
Increase B.O.B.'s running speed by 30%. Each enemy hero hit by B.O.B.'s collision reduces the cooldown of B.O.B. by 10 seconds. After colliding, B.O.B. attacks all nearby enemy heroes on sight.
Seven sticks of Dynamite (Heroic R):
Increase Round of Dynamites' range by 100% and explosion radius by 150%. Each enemy hero hit by Round of Dynamites' explosion reduce its cooldown by 7 seconds and heroes taking damage from the ignited trail reduce its cooldown by 2.25 seconds.
Deadly venom (Trait):
Increase The Viper's critical damage by 150%. Basic attacks instantly kill non-boss mercenaries on the enemy team.
Null infusion (W):
Dynamite's explosion grants stealth and your next basic attack against the next target enemy hero deals an additional 300% critical damage. If the stealth is broken before dealing the damage, the bonus damage is lost. It also increases the cooldown of Dynamite by 6 seconds (Taking damage from Dynamite won't break the stealth).

Counters and matchups:

Bad against:

Sgt. Hammer: While in Siege mode, Sgt. Hammer can hit Ashe from far away and rival her Aim-down sights.
Raynor: Raynor already has a high basic attack damage and attack range. If he takes critical damage from Ashe, he can simply activate Adrenaline Rush to nullify all the damage dealt to him.
Hanzo: Aside the fact of his high attack range, Sonic arrow can easily be used on B.O.B. for a free vision.

Others:
-Heroes with long attack ranges and skillshots can rival Ashe's Aim-down sights.
-Heroes with mass crowd control can easily kill Ashe.
-Heroes with high mobility can kill Ashe.
-Dynamite and Round of Dynamites are predictable enough for enemies to avoid it.

Good against:

Murky: Murky's low health makes it harder for him to take on Ashe. Not to mention her high attack range and critical damage.
Diablo: Since he needs to be close to enemies whether for basic attacks or spell damage, he might die to Ashe before he can get close to her. Also if Diablo uses Overpower on Ashe, she can simply use Coach gun to get away from him.
E.T.C. If he uses Mosh pit, Ashe can easily attack him with Dynamite or Round of Dynamites.

Others:
-Heroes that need to be close to their enemy in order to harm them may die easily to Ashe.
-Heroes with low mobility are weak against Ashe.
-Heroes with low health and/or high cooldowns are much weaker against Ashe.

Works well with:

Zarya: Gravition surge is a great assist to Dynamite and Round of Dynamites.
Medivh: B.O.B. can use the Portal to reach enemies faster.

Others:
-Heroes with great crowd control make a great team with Ashe.
-Heroes with protective abilities can save Ashe if she cannot use Coach gun yet.

Tips and gameplay:

Playing as Ashe:


Ashe is a long ranged assassin that can take on enemies with both basic attacks and powerful abilities. However, like most ranged assassins, Ashe is fragile and cannot stand too much in the battleground. It's best for her to attack enemies from far away which she is best suited with.
Ability strategy:
The Viper (Trait): Unlike most other heroes, Ashe's basic attacks have a chance to deal extra critical damage which is a good poke in the early game. Be sure to always reload after not attacking an enemy. Cause unlike Tracer, Ashe reloads only 1 bullet at time instead of all bullets at once.
Aim-down sights (Q): Similar to Ana's aim-down sights. Ashe's movement speed and attack speed are reduced in exchange of a longer attack range and extra critical damage.
Dynamite (W): Make sure to stay far from your own explosive. As sure as powerful it is against enemies, it also damages yourself with a halved damage but still.
Coach gun (E): Need some space but your enemies won't let you? this should make your work much easier.
B.O.B. (Heroic 1): Everyone's favorite omnic. You can even send him out from the altar of storm. But be careful as he hits the first terrain he collides with.
Round of Dynamites (Heroic 2): Similar to Dynamite but much more powerful.

Playing against Ashe:


Ashe's basic attacks are powerful enough for her to destroy enemies. So try to stay far from her. Especially if she has activated Aim-down sights.
Despite Dynamite's high damage, it is quite predictable enough for you to avoid it.
Coach gun knocks both you and Ashe back. So try to calculate the aftermaths of the Coach gun.

Recommended builds:



1-Deadlock sniper (Basic attacks and Aim-down sights):
-Concentrated shots
-Deadlock rush
-Taipan bullets
-B.O.B. (Heroic)
-Relentless marksman
-Soul calibre
-Deadly venom or Null infusion

2-Explosive maniac (Dynamite):
-It's my way
-Remote expert
-Pyrophobia
-Round of Dynamites (Heroic)
-Deadmock shots
-Asbestos thief
-Seven sticks of Dynamite

3-Master Blaster (Coach gun):
-Eagle sights
-Back off!
-Eye of the Viper
-B.O.B. (Heroic)
-Blast wave
-A new crew
-B.O.B! Do somethin' 2.0

Possible cosmetics:

Skins:


Tansy-Paintbrush (Base skin): Elizabeth Caledonia Ashe grew up in the American southwest on a large estate. Born into a wealthy family, Ashe grew up surrounded by privilege. Her parents were highly sought-after business consultants and coaches for powerful CEOs around the world.

Posh-Thorn (Rare): Elizabeth Caledonia Ashe grew up in the American southwest on a large estate. Born into a wealthy family, Ashe grew up surrounded by privilege. Her parents were highly sought-after business consultants and coaches for powerful CEOs around the world.

Demon hunter (Legendary): Hailing from the Skovos Isles, the Askari, or Amazons, are skilled combatants. Ashe is an expert and ruthless demon hunter who has sworn that she'll never stop hunting until she kills the demon that took her family away from her.
Features: Altered voice-over, themed abilities, themed animations
Notes: This skin is part of a shared theme of Other universes merging into Diablo skins


Voice lines:


Quoted:
We have an understanding.

Quoted:
How do you even live?

Quoted:
I run this show.

Quoted:
Just taking out the trash.

Quoted:
That's what you get the girl who has everything.


Sprays and portraits:


Carbot Ashe-Ashe hero-Ashe mastery-Demon hunter Ashe-Pachimari Ashe

Announcers:


Ashe announcer (Legendary)

Check out my other concepts :3

Mei

Frosty climatologist

Moira

Minister of genetics

Symmetra

Vishkar architech

Mercy

Field medic

Orisa

Guardian robot

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