Calls down B.O.B, causing him to charge forward in a line till he collides with an Enemy Hero or terrain, knocking them up for 0.75 seconds, stunning them, if hitting a Hero. B.O.B has 2500 (+4% per level) Health and remains stationary for 10 seconds after colliding with something, attacking a single nearby enemy for 80 damage per second.
B.O.B has no cooldown, however this ability must be charged up before being able to be used.
Enemy Heroes hit by Viper grants 1% Charge.
Enemy Heroes hit by Precision Viper grants 2% Charge.
Enemy Heroes hit by Dynamite's Explosion grants 3% Charge.
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