asheara [WIP] by lucky-tiger

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asheara [WIP]

By: lucky-tiger
Last Updated: Oct 9, 2021
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asheara [WIP]

Haed Of The Iron Wolves

Melee assassin Battle-Mage that enchant her abilities with elemental power according to their cast order (I tried to make the effects different for each other without giving hero too much power).

Suggestions are welcomed!

medium aa- 110 damage 1.25 speed
medium hp- 1800.

Combat Trait

1
enchantment
Your basic abilities are enchanted with an element, gaining additional effect. after using a basic ability, change the enchanted element to the following one according to this order:
fire --> cold --> lightning



- Elemental mastery (level 20)- active to lock on your correct element for the next 10 seconds. while active aa reduce basic abilities cd by 1.5. 60 sec cd.
- SPECTRAL BLADES (level 20)- Conjure spectral blades at target medium aoe for 6 seconds. every time you aa an enemy hero, you aa all enemies in the aoe as well. this benefits from any enchant you have. 60 sec cd.

Primary Abilities

1
[Q] Magic Weapon-
strike in target direction, dealing 200 damage to all enemies. for the next 3 seconds your aa are empowered.

8 sec cd.
50 mana.

Fire- Heal you for 40 per enemy hit, double for enemy heroes. Your aa heal you for 40 hp if it hits an enemy hero.
Cold- Slow all enemies by 25% for 1.5 seconds, if you hit only one target, root it enemies hit for 1.5 second. Your aa slow targets by 25% for 1.5 second.
Lightning- dash a short distance and strike Dealing 50% additional damage to targets below 50% hp. Your aa deal additional damage equal to 2% of target's missing hp.



- reduce targets' physical armor by 25 for 3 seconds.
- increase duration of empowered aa after using it buy 2 second (total of 5 seconds), empowered aa generates 10 mana if you hit an enemy hero.
-
2
[W] energy shield
Raise your shield, increasing your defensive capabilities gaining 30 armor for 3 seconds.

8 sec cd.
60 mana.

Fire- grant nearby allies 20 armor as well for 2 seconds. reduce cd by 1 sec per affected ally.
Cold- increase armor to 40 and reduce duration of stuns roots and slows by 50%.
Lightning- reduce duration to 2 seconds, release 4 charge bolts around you every second. each dealing 50 damage to the first enemy hit. taking heroic damage refresh the duration.



- while active, every 1% hp you lose increases your damage by 3% stacking up to 30% for the next 8 seconds.
- enemies that hit you while the shield is active have their aa speed reduced by 40% for 2 seconds.
- getting stunned or rooted reduce the cd by 4 seconds. 4 second cd.
3
[E] Charge
Dash to target enemy.

8 sec cd.
40 mana.

Fire- create an explosion dealing 160 damage in an aoe around the target.
Cold- hitting an enemy hero reduce the cd of your next basic ability within 4 seconds by 3 seconds.
Lightning- can jump at an ally.



- grant you 20% increased speed for 3 seconds after you reach the target.
- targeting enemies allows you to
-

Heroic Abilities

1
blazer
create a large aoe on the ground where you stand for up to 4 seconds. the aoe slows enemies by 20% and upon leaving the area or when it expires it explodes, dealing 100 damage and pulling enemies to its center. for each aa you preformed against enemy heroes while the area was active, empower the blazer increasing the damage by 100 up to 3 times to a total of 400 damage.

60 sec cd.
50 mana.



- if it explodes while fully empowered, cast it again at the same spot.
2
Pack Fighting
For the next 6 seconds you and all nearby allies gain bonus according to the number of allies nearby (~5 range).

Fire- Increase aa damage by 30%. yours increase by additional 15% per affected ally up to a total of 75%.
Ice- Gain 50 shield per second. you gain 25 additional shield per second per affected ally up to a total of 125 shield per second.
Lightning- Abilities cd recharge 50% faster. yours recharge additional 25% faster per affected ally up to a total of 125%.

60 sec cd.
80 mana.

(this might be up, but also too versatile...)



- aa against enemy heroes refresh the duration for you and any ally within range.

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