Auriel by edenfa

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Auriel

By: edenfa
Last Updated: Dec 10, 2015
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Auriel

Archangel of Hope

Health:
Regen(Trait):  
920(+200/lvl)
4(+2/lvl) per second    
Lvl 20: 4720
Lvl 20: 42
Mana:   
Regen: 
500(+10/lvl)
3(+0.1/lvl) per second
Lvl 20: 690
Lvl 20: 4.85
DMG:    
Range: 
ATK Speed:   
DPS:     
52(+12/lvl)
2 (Melee)
0.75 per second
39(+9/lvl)
Lvl 20: 280


Lvl 20: 210

Combat Trait

1
Light of Hope
All allies around you heal for 4(+2/lvl) health per second.

Primary Abilities

1
Burst
Mana Cost:  
Cooldown:
75
12s

Skillshot.
Deal 82(+9/lvl) damage to all enemies in front of you and slowing them by 15% for 3 seconds.
2
Chains of Hope
Mana Cost:  
Cooldown:
50
7s

Skillshot.
Root in chains the first enemy hit for 2 seconds.
3
Secondary Strike
Mana Cost:  
Cooldown:
40
8s

Regenerate 25(+1.5/lvl) mana to an ally hero and reduce all their basic abilities cooldowns by 2 seconds.

Heroic Abilities

1
Deprassion Aura
Mana Cost:  
Cooldown:
100
80s

All enemies around you don't regenerate health and mana and have their attack damage and ability damage reduced by 35%.
Lasts 15 seconds.
2
Hopeful Attack
Mana Cost:  
Cooldown:
130
100s

Root in chains all enemies in a large area and heal all allies in that area for 50(+13/lvl) health per second for 5 seconds.
While channeling this ability you can't move, attack or use abilities. Press R again to cancel this ability.

Talents

Level 1:

Gathering Light: Gathering regeneration globes permanently increase Light of Hope's regeneration by 0.5 health per second.

Hopeful energy: Light of Hope also regenerates 1(+0.2/lvl) mana per second.

Hand of Light: Secondary Strike increase mana regeneration of target by +300% for 3 seconds.

Momentum: Increase Secondary Strike's cooldown reduction by 1 second.

Level 4:

Healing Light: [ACTIVE] Activate to place a ward for 10 seconds that heals nearby allied heroes at the same rate as Light of Hope in the same range as Healing Ward. Placing a ward removes your Trait for the duration. If the ward is destroyed before it's full duration your Trait will be activated after 5 seconds.
(Cooldown: 60 seconds)

Selfish Act: Secondary Strike also reduces the cooldowns of Chains of Hope and Burst.

Protective Shield: [ACTIVE] Activate to shield an allied hero 15% of their max health for 5 seconds.

Lighten Chains: Allies attacking an enemy inside  Chains of Hope heal for 2.5% damage dealt by them.

Level 7:

Angel's Light: [ACTIVE] Activate to remove all CC from an allied hero and make them unstoppable for 1.5 seconds.

Peaceful Cage: Chains of Hope stuns but it's duration is reduced by 1 second.

Sensitive Target: Enemies inside Chains of Hope Take 15% extra damage from heroic sources and increase the duration of the ability by 1 second.

Earthquake: Burst hits a second time for 50% damage after 2.5 seconds.

Angelic Battle: Basic attacks reduces basic abilities' cooldown by 0.75 seconds for 3 seconds after being affected by Secondary Strike.

Level 13:

Triple Strike: 3 seconds after being affected by Secondary Strike it applies again automatically without cost but without talent upgrades.

Angel's Hope: Burst deal +75% more damage to heroes.

Magic Chains: Chains of Hope deal 71(+8/lvl) damage per second.

Archangel's Spirit: [ACTIVE] Activate to put yourself in a stasis and gain invulnerability for 3 seconds. During this time Light of Hope stays active.

Level 16:

Hopeless Dark: Enemy heroes inside the range of Light of Hope take +10% ability damage from allied heroes who are also inside the range of Light of Hope.

Infinite Chains: Chains of Hope range increased and hit the two first targets except of only the first.

Burst of Success: Burst's slow amount increase to 75% but duration decreased  by 1 second.

Light of Heaven: Light of Hope also grants 15% movement speed.

Level 20:

Zero Chance: Depression Aura lasts 30 seconds.

Help from Heaven: Increase cast range of Hopeful Attack by 50% and duration by 2 seconds. No longer immobile while channeling this ability.

Bolt of the Storm: [ACTIVE] Activate to teleport to a nearby location.

Storm Shield: [ACTIVE] Activate to give all nearby allied heroes a shield for 20% of their max health for 3 seconds.

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