Level 1:
Gathering Light: Gathering regeneration globes permanently increase Light of Hope's regeneration by 0.5 health per second.
Hopeful energy: Light of Hope also regenerates 1(+0.2/lvl) mana per second.
Hand of Light: Secondary Strike increase mana regeneration of target by +300% for 3 seconds.
Momentum: Increase Secondary Strike's cooldown reduction by 1 second.
Level 4:
Healing Light: [ACTIVE] Activate to place a ward for 10 seconds that heals nearby allied heroes at the same rate as Light of Hope in the same range as Healing Ward. Placing a ward removes your Trait for the duration. If the ward is destroyed before it's full duration your Trait will be activated after 5 seconds.
(Cooldown: 60 seconds)
Selfish Act: Secondary Strike also reduces the cooldowns of Chains of Hope and Burst.
Protective Shield: [ACTIVE] Activate to shield an allied hero 15% of their max health for 5 seconds.
Lighten Chains: Allies attacking an enemy inside Chains of Hope heal for 2.5% damage dealt by them.
Level 7:
Angel's Light: [ACTIVE] Activate to remove all CC from an allied hero and make them unstoppable for 1.5 seconds.
Peaceful Cage: Chains of Hope stuns but it's duration is reduced by 1 second.
Sensitive Target: Enemies inside Chains of Hope Take 15% extra damage from heroic sources and increase the duration of the ability by 1 second.
Earthquake: Burst hits a second time for 50% damage after 2.5 seconds.
Angelic Battle: Basic attacks reduces basic abilities' cooldown by 0.75 seconds for 3 seconds after being affected by Secondary Strike.
Level 13:
Triple Strike: 3 seconds after being affected by Secondary Strike it applies again automatically without cost but without talent upgrades.
Angel's Hope: Burst deal +75% more damage to heroes.
Magic Chains: Chains of Hope deal 71(+8/lvl) damage per second.
Archangel's Spirit: [ACTIVE] Activate to put yourself in a stasis and gain invulnerability for 3 seconds. During this time Light of Hope stays active.
Level 16:
Hopeless Dark: Enemy heroes inside the range of Light of Hope take +10% ability damage from allied heroes who are also inside the range of Light of Hope.
Infinite Chains: Chains of Hope range increased and hit the two first targets except of only the first.
Burst of Success: Burst's slow amount increase to 75% but duration decreased by 1 second.
Light of Heaven: Light of Hope also grants 15% movement speed.
Level 20:
Zero Chance: Depression Aura lasts 30 seconds.
Help from Heaven: Increase cast range of Hopeful Attack by 50% and duration by 2 seconds. No longer immobile while channeling this ability.
Bolt of the Storm: [ACTIVE] Activate to teleport to a nearby location.
Storm Shield: [ACTIVE] Activate to give all nearby allied heroes a shield for 20% of their max health for 3 seconds.
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