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Tier 1 (Level 1)
Dizzy Infection (Trait)
Enemies affected by
Withering Touch have their Basic Ability cooldowns recharge 20% slower.
Spreading Plague (Q)
Quest:Hit Heroes with Plague Torrent.
Reward: After hitting 10 Heroes with Plague Torrent increase the width by 50%.
Reward:After hitting 20 Heroes with Plague Torrent increase the range by 100%.
Rush (W)
Cultists starts with 200% movement speed that decays to 0% movement speed over it's duration.
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Tier 2 (Level 4)
Weaken Antidotes (Trait)
Enemies afflicted with
Withering Touch take 20% reduced
healing from all sources.
Strong Touch (Trait)
Withering Touch now lasts for 10 seconds.
Potent Poison (Q)
Plague Torrent no longer
heals Ava when it damages non-heroic enemies but
heals Ava for 75% of the damage dealt to heroes.
Soak Ground (E)
Corrupted Soil now slows for 50% and the slow persists for 2 seconds after leaving the area.
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Tier 3 (Level 7)
Poisonous Trail(Trait)
Enemies afflicted with
Withering Touch leave behind a trail of poison that applies
Withering Touch to enemy heroes that come in contact with it for 3 seconds.
Death and Delay (W)
Increase the damage of Worthy Sacrafice and the
Cultists life and duration by 50%.
Divine Cause (W)
Cultists are invulnerable to damage, cannot be crowd controlled and explode instantly upon impact with an enemy hero.
Death Grip (E)
The first time an enemy is damaged by
Corrupted Soil they are rooted for 1 second.
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Tier 4 (Level 10)
Hallow Soul (H1)
Become
immaterial, reduce your vision range to 1 and increase your movement speed by 40% for 4 seconds.
Passing through an enemy Hero will afflict them with
Withering Touch,
Plague and
Corrupted Soil. (It will not cast the spell but apply the damage from them over the full duration of the ability.)
(
Immaterial = Unable to attack or cast spells and invulnerable (Green-ish glow).)
Cooldown: 60 seconds
Cost: 90 Mana
Acid Rain (H2)
Wreak havoc in the targeted area by crashing down a wave of Acid upon all enemies in the area. Enemies hit by the acid are poisoned for 10 seconds. Taking 40(+4% per level) damage every second. (2 ticks/s)
Cooldown: 10 seconds
Cost: 70 Mana
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Tier 5 (Level 13)
Plague Doctor (Q)
Increase the damage of Plague by 50% and it's damage is dealt over 5 seconds.
Instant Sickness (Q)
Increase the damage of Plague by 25% and it's damage is instant.
Leeching Poison (0)
You
heal for 20% of all damage done to enemy heroes from all abilities.
Summon Summoner (1)
Activate: Summon a Demonic Summoner with 500 (+4% per level) Health at the targeted location. Demonic Summoners last for 120 seconds. (Max 3 Summoners)
Demonic Summoners summon a Burning imp every 5 seconds. If there are no nearby enemies it will go down the nearest lane.
Burning Imps have 250 (+4% per level) Health and deal 53(+4% per level) Damage with each basic attack (melee). They also burn nearby enemies for 24(+4% per level) Damage every 1 second.
Summon Summoners cooldown is reduced by 1 second every time Ava hits an enemy with an ability.
Cooldown: 60 seconds
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Tier 6 (Level 16)
Corruption Burst (E)
Instead of dealing damage over 7 seconds. After 1 second, deal damage equal to 10 seconds of
Corrupted Soil Damage.
Deadly Swamp (E)
Increase the radius, range, duration and damage of
Corrupted Soil by 100%.
Crown of Maghda (2)
Activate: Summon 2 moths that orbits around you for 10 seconds. Each Moth casts Mothdust at enemy heroes every 3 seconds.
Cooldown: 60 seconds
Mothdust: Send out a slow-moving projectile that deals 220 (+4% per level) damage to all enemy heroes hit.
Ava is
healed for 50% of the damage dealt.
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Tier 7 (Level 20)
Body and Soul (H1)
You are no longer blinded during Hallow Soul and your movement speed increase is set to 100%. Passing through an enemy Hero will heal you for 10% of your maximum health.
Kiss of Death (H2)
Reduce the cooldowna and duration of Acid Rain by 50%, but the damage amount remains the same.
Black Death (3)
Activate: Deal 400 (+4% per level) Damage to an enemy hero over 20 seconds. If they die during the duration it is refreshed and applied to another nearby hero.
Summoning Ritual (W)
Worthy Sacrafice now summons 3
cultists that will chase down nearby enemies. Each
Cultist is summoned 1.5 seconds after each other.
( Cast / 1.5 seconds / Cultist / 1.5 seconds / Cultist / 1.5 seconds / Cultist. )
Maximum Mana: 500(+10 per level).
Mana Regeneration, 3 Mana per second (+0.0975 per level)
I didn't know that xD