Level 1
(Q) Wind micro control
- Whirl Sign: Maple Leaf Fan won't be redirected to the right/left side deppending on your mouse position after the secondary activation of the ability but instead will go to the exact position your mouse is at.
(W) Delayed Wind Signs
- Wind Sign: Wind of the Tengu Path now leaves a line of wind were it passes that lasts for 1 second. While it doesn't do anything, an enemy touching it also grants completion for your quest.
(E) Highest of the tide
- Thrust sign: Tengu's Macroburst gets an inner circle just at the end of the original one. Enemy heroes hit in that area grant twice as many stacks but only if you don't hit 4 or more heroes (instead triggering 10 stacks by default).
Level 4
(Passive) Wind cutter
- Your basic attacks now add an extra 0.5 seconds to your winds of celerity when you have extra speed activated on wings of celerity.
(Q) Splitting winds
- Your Q now throws 2 projectiles instead of 1 that deal 50% of the original damage. If you only hit 1 target you only get 1 stack for your quest, if you hit 2 different targets you get 2. Winds of celerity get 2 charges regardless of who you hit if both projectiles hit.
(E) Crows in the mist
- Leave a group of crows in the area where you landed. Crows will attack anyone that gets close to them, dealing 22(+4%) damage per second and slowing down targets by 15% for 1 second. They last for 5 seconds.
Level 7
(W) Earth debris
- Wind Sign: Wind of the Tengu Path now deals 110(+4%) damage and has 50% extra range. This talent is
only active when you have 3 Winds of Celerity containers active.
(Z) Rotatory kick
- Tornado Propulsion now deals 65(+4%) damage and can stun an enemy if knocked against a wall for 0.5 seconds. This talent is
only active when you have 3 Winds of Celerity containers active.
(E) Seal of speed
- Your speed buff from Winds of Celerity is active for X+1 seconds after you use Thrust Sign: Tengu's Macroburst even while using the damage part of your passive. The speed buff is maxed regardless of your currently active Winds of Celerity containers. X is the amount of enemy heroes hit by the ability.
Level 13
(Passive) Bird of prey instincts
- AAing the same hero 4 times in a row grants a Winds of Celerity container.
If you have 4 or more containers active, the 4th attack also deals 30% extra damage and slows the enemy by 25% for 2.5 seconds. You heal 25% of the damage dealt with basic attacks.
(Active) Shoot the bullet!
Cooldown: 60 seconds
- Aya takes out her camera and starts taking photos. For the next 3 seconds every single ranged AA and AoE or projectile abilities will be lost for both allies and enemies. Melee attacks as well as melee range abilities will still happen normally. Lasts 3 seconds.
(W) Weakening stream
-
If Aya has 3 or more containers active, Wind sign: Wind of the Tengu Path also lowers by 20% the damage of any enemy heroes that it hits for 4 seconds.
Level 16
(Q) Colossal wind
-
When Aya has 5 or more containers active, hitting an enemy hero with Maple Leaf Fan reduces all of her cooldowns by 3 seconds. Any other hit from this ability on the same cast only reduces an extra second.
(W) The path is blocked
- Any projectiles that come into contact with Wind of the Tengu Path dissapear (unless heroic abilities). Killing an enemy resets the cooldown of this ability. Hitting an enemy the next 3 seconds after being hit by this ability take 105(+4%) extra damage. This effect can only be procked by Aya.
(E) Swift Mind
-
When Aya has 4 or more containers active, if an ally is inside the area when it hits, they recieve a 30% movement speed for 3 seconds.
Level 20
(R1) Sage's path
- AAing enemy heroes makes Sarutahiko's guidance extends the duration of this heroic by 0.5 seconds. If the chosen ally contributes to an enemy hero kill while Sarutahiko's guidance is active, both of you recover 25% of your maximum HP.
(R2) Wind of the Tenma
- Indication to the divine now also benefits from Winds of celerity. Killing an enemy hero reduces its cooldown by 20 seconds.
(Active) Winds of protection
Cooldown: 60 seconds
- Activate to become inmune to AAs for the next 4 seconds. Consumes all of your Winds of Celerity.
(Passive) Peerless wind god
-
When Aya has 6 or more containers active, you get 50% HP steal from all of your attacks. Killing or contributing to kill an enemy that took damage at least 5 seconds ago makes a burst of wind explode around them that deals 280(+4%) damage
(also only procs if 6 or more containers are active).
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