Level 1
Heart of Wolverine(D):
Attack Speed and Movement Speed increased by
15%?
Spirit of Barbs(D):
Hit by every 4th attack from Heroes will release Poison Nova to the surroundings, dealing
3% of enemies' maximum Health as damage.
Scourge(D):
Every 3rd Basic Attack deals an additional
90 (+4% per level) Spell Damage in a small area.
Passive: Basic Attack damage increased by
20.
Level 4
Werebear(R):
(see "HEROIC ABILITIES" above)
Werewolf(R):
(see "HEROIC ABILITIES" above)
Hurricane(R):
(see "HEROIC ABILITIES" above)
Level 7
Raging Storm(Q):
Azgar is healed for
40 (+4% per level) Health every
0.3 seconds while standing in Twisters.
Gale Force(W):
Mana: 10 per second. Cooldown: 1 seconds.
Cyclone Armor can be toggled but armor decresed by
10.
Carrion Vine(E):
If a Minion dies around Azgar, He restores
5% of his maximum Health and
10 Mana.
Level 10
Storm Chaser(Q):
Twisters can move at
80% Movement Speed to Heroes.
Rune Wind(Q):
(!)Quest: Attack Heroes with Twisters.
(!)Reward: After spending
35 seconds, The charge of Twister increased by
1 and its damage increased
30%.
(!)Reward: After spending
70 seconds, Mana cost permanently reduced by
20.
Tornado(Q):
Place
2 Twisters on the same spot, its size and duration increased by
100%. All Twister charges are returned every
8 seconds.
Level 13
Mistral Breeze(Q):
Increase the cast range of Twister by
30% and Heroes get stunned by first hit.
Arctic Blast(Q/W):
Twisters can be cast on Azgar and his Movement Speed increased
15% decaying over
3 seconds.
Cyclone Armor deal
40 (+4% per level) damage every 0.5 seconds to nearby enemies.
Solar Creeper(E):
Cooldown reduced by
3 seconds. Activate to slow enemies currently afflicted by Poison Creeper by
40% decaying over
3 seconds.
Level 16
Wicked Wind(Q/W):
The duration of Twisters and Cyclone Armor increased by
2 seconds.
Poison Nova(E):
Activate to trigger Poison Nova, dealing
100 (+4% per level) Damage in a small area.
Raven(1):
Summon a Raven, dealing
32 (+2.5% per level) Damage. Raven deals
50% more Damage every 3rd attack and stuns Heroes for
0.75 seconds.
Level 20
Lycanthropy(R):
Cooldown 60 seconds
Switch between Werebear and Werewolf and restore
1500 health.
Armageddon(R):
Every
3 seconds, Heroes in the range will be hit by meteorites, dealing
200 (+4% per level) Damage. Every time meteorites hit Heroes, the Cooldown of Hurricane reduced by
5 seconds.
Nature's Peace(D):
Azgar gains the benefits of all of his level 1 talents.
Aldur's Watchtower(D):
Azgar gains another Spirit which can be assigned to an Ally. The benefits will not be doubled.
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