Azimar by QusaTalma

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Azimar

By: QusaTalma
Last Updated: Jun 15, 2015
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Azimar

Dark Prelate

A flexible and cunning warrior, exceptional general and brilliant strategist, Azimar has come from the far reaches of the galaxy to discover the secrets and powers of the Nexus.

Combat Trait

1
Versatile Warrior
Cooldown: 3 seconds
Activate to switch your Basic Attack to Psychic Blades[PB] for 40 (+10 / lvl) melee damage.
or
Activate to switch your Basic Attack to Psychic Thrust[PT] for 20 (+5 / lvl) ranged damage, attacks push targets back and slow them by 2% for 5 seconds, this effect stacks.

Primary Abilities

1
Stormfront
Mana Cost: 50
Cooldown: 8 seconds
[PB]Dash forward a short distance shocking and pushing back targets in front of you for 25 (+15 / lvl) damage.
or
[PT]Create a surge of electricity in a cone in front of you, dealing 25 (+15 / lvl) damage over 2 seconds and stunning anyone who enters the area for 0.25 seconds.
2
Feedback
Mana Cost: 75
Cooldown: 15 seconds
[PB]Activate to gain a shield for 5 seconds that has the ability to reflect 4% of the ability damage dealt to all nearby allied targets.
or
[PT]Activate to give target allied minion or hero a shield for 5 seconds that has the ability to reflect 10% of the ability damage dealt to that target.
3
Inspiring Presence
Mana Cost: 100
Cooldown: 10 seconds
[PB]You, and allied minions and heroes near your hero, move and attack 25% faster for 5 seconds.
or
[PT]Target Allied hero moves and attacks 50% faster for 5 seconds.

Heroic Abilities

1
Void Prelate
Mana Cost: 50
Cooldown: 15 seconds
[PB]Basic attacks now have three times the range and deal half damage as splash to all nearby targets for the next 5 seconds.
or
[PT]Abilities cast in the next 5 seconds can now be cast up to three times as far away and gain a temporary extra charge.
2
Dark Prelate
Mana Cost: 150
Cooldown: 60 seconds
[PB]You gain the effects of Feedback and Inspiring Presence at twice its normal strength for 30 seconds, this effect stacks with those abilities.
or
[PT]All nearby allied heroes and minions gain the effects of Feedback and Inspiring Presence as if it were cast on them at twice its normal strength, this effect stacks with those abilities.

Talants

Level 1:

Conjurer's Pursuit (Passive): Increases Mana Regeneration by 0.5 per second. Every 3 Regeneration Globes gathered increases this bonus by 0.25.

Quick Switch (Versatile Warrior): Versatile Warrior can now be use without a cooldown but now costs 10 Mana to use.

Specialized Forms (Versatile Warrior):As long as you have not taken damage for 3 seconds, you regenerate health 100% faster while using Psychic Blades; you regenerate mana 100% faster while using Psychic Thrust.

Gathering Storm (Stormfront): Increase the number of charges of Stormfront by 2 but increase the cooldown by 150%. [PT] Damage does not stack.

Dark Crusade (Inspiring Presence): Targets of Inspiring Presence now also receive a [PB]5%, or [PT]10% Basic Attack damage increase for the duration of the effect.


Level 4:

Healing Ward (Active): Activate to place a ward on the ground that heals allies in an area for 1.95% of their max Health every second for 10 seconds.

Reckless Force (Psychic Thrust): Basic Attacks with Psychic Thrust now pull the target toward you with three times the force, these attacks no longer slow.

Exhausting Thrust (Psychic Thrust): Psychic Thrust slow now lasts twice as long.

Dark Clouds (Stormfront): Enemies hit by Stormfront now also blinded for 1.5 seconds.

Unstable Charge (Feedback): Feedback now deals 10 (+10 / lvl) damage to all nearby enemies for the duration of the effect.


Level 7:

Flexible (Versatile Warrior): Using Versatile Warrior now adds a 10% increase in ability damage and range for your next ability.

Battle Awareness (Psychic Blades): Basic Attacks with Psychic Blades reveal all nearby enemy heroes in a small area for 1 second.

Overcharged (Feedback): Feedback now reflects 50% more damage.

Sustained Charge (Feedback): Feedback now lasts for 50% longer.

Awe Inspiring (Inspiring Presence): Inspiring Presence now lasts 40% longer.


Level 10:

Void Prelate

Dark Prelate


Level 13:

Shrink Ray (Active): Activate to reduce an enemy Hero's damage and movement speed by 50% for 4 seconds.

Protective Charge (Feedback): Feedback now also applies a temporary shield to the target for 20% of the target's health and lasts for 5 seconds.

Enduring Hatred (Psychic Blades): Basic Attacks with Psychic Blades adds the effect, target takes 1% more damage from all sources. This effect lasts 5 seconds, any damage you deal to the target will refresh the duration of all stacks of this effect.

Force of Will (Psychic Thrust): Psychic Thrust now attacks all enemies in a small area around the target for half the effect, damage, and duration.


Level 16:

Optimized Forms (Versatile Warrior): Switching to Psychic Blades gives you a temporary shield for 10% of your max health for 3 seconds. Switching to Psychic Thrust increases attack speed by 50% for 3 seconds. These effects have a shared 5 second cooldown.

Forced March (Inspiring Presence): Increase the movement speed bonus of Inspiring Presence by 40%.

Expansive Front (Stormfront): Increases Stormfront's area of effect by 100%, targets are no longer pushed back or stunned.

Overwhelming Force (Active): Every 10 seconds [PB]your next attack stuns its target for 0.5 seconds, [PT]your next ability also stuns its target for 0.5 seconds, each basic attack reduces this cooldown by 1 second.


Level 20:

Embrace the Void (Void Prelate): All Damage dealt by your hero while Void Prelate is active is increased by 100%.

Embrace the Darkness (Dark Prelate): Activating Dark Prelate in either [PB] or [PT] now activates the effects of both of them, the duration for both is now 20 seconds.

Fated Rival (Psychic Blades): If dies in up to 3 seconds after using Psychic Blades on them, you gain health equal to 100% their max health over 30 seconds.

Nexus Frenzy (Passive): Increases Attack Speed by 20% and Attack Range by 20%.

Nexus Blades (Passive): Basic Attacks deal 20% more damage and slow the target for 1 second.

Basic Stats

Health: 800 (+150 / level)
Health Regen: 3 / second (+0.75 / level)

Mana: 300 (+20 / level)
Mana Regen: 4 / second (+1 / level)

[PB]Basic Attack Speed: 2 / second
[PB]Basic Attack Damage: 20 (+5 / lvl)

[PT]Basic Attack Speed: 1 / second
[PT]Basic Attack Damage: 20 (+5 / lvl)

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