Baal by RustyFreakda

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Baal

By: RustyFreakda
Last Updated: Jun 1, 2017
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Baal

Lord of Destruction

Baal was the most brash and reckless of the Prime Evils. After the Dark Exile, he was contained in the Horadrim Tal Rasha and entombed. Centuries later, Diablo freed Baal, who then corrupted the Worldstone to devastating effect for the barbarians who lived near Mount Arreat.


Statistics
Health 2105 (+4.0%)
Regen 5.3 (+4.0%)
Mana 500 (+10)
Regen 5 (+5.2%)
Atk Speed 1.00 per second
Damage 88.4 (+4.0%)



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Combat Trait

1
Festering Appendage
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Cooldown: 15 seconds

Summons a wall of tentacles from the ground to attack nearby enemies for 5 seconds.
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Primary Abilities

1
Mana Rift
Mana cost: 50
Cooldown: 5 seconds

Baal burns the enemies in front of him, dealing 50 (+4% per level) damage every 0.5 seconds in a cone for 2.5 seconds.

Mana Rift's cost is reduced by 1 per every 2% missing mana, to a minimum of 25.
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2
Incineration Nova
Mana cost: 50
Cooldown: 10 seconds

First Cast: Baal start charges up his spell, increasing his movement speed by 20%.

Second Cast: Unleashes a fiery nova of fire that deal 180 (+4% per level) damage to nearby enemies. Deals 50% additional damage to enemies near the edge of the nova.

Incineration Nova will release automatically if held for more than 1.5 seconds.
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3
Demon Manifestation
Mana cost: 50
Cooldown: 15 seconds

First Cast: After 1.5 second delay Baal create a blurry image of himself in the target location which lasts for 5 seconds.

Second Cast: Baal teleports to the image location.
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Heroic Abilities

1
Hoarfrost
Mana cost: 120
Cooldown: 80 seconds

A large v-shaped wave of cold that deal 290 (+4% per level) damage, push enemies away and reduce their movement speed by 90% for 1 seconds.
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2
Vile Effigy
Mana cost: 120
Cooldown: 90 seconds

Creates a clone to guard an area for 15 seconds. The clone will start with the same amount of health as the real Baal and uses abilities on his own, for 35% its normal damage. Can be ordered to use Demonic Manifestation for repositioning.
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Special Mount

1
Hell Walker
Baal cannot use Mounts. Instead, if Baal hasn't taken damage in the last 5 seconds, Demon Manifestation teleports instantly, costs no mana and its cooldown is decreased by 7 seconds.
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Tier 1 (Level 1)
Demonic Calvary

Increase the size of Festering Appendage by 10% and it duration by 2 seconds.

Insipid Creatures!

Mana Rift deal 150% extra damage to Minions and Mercenaries.

Far Prediction

Increases Demon Manifestation range by 40% but increases it delay by 1 second.

Demonic Desires
Quest: Gathering a Regeneration Globe increases Baal
Demonic Desires
Quest: Gathering a Regeneration Globe increases Baal

Tier 2 (Level 4)
Burn them alive!

Injuring an enemy hero during Mana Rift increase Mana Rift range and arc by 2% for its duration.

Blaze

Baal can hold Incineration Nova for 3 seconds and ignites the ground he walks, leaving a wall of flame that deal 35 (+4% per level) damage per second for 3 seconds.

Fire Claw

When Baal uses Incineration Nova, his next Basic Attack's damage is increased by 150% and deals Spell damage instead of Physical.

Tier 3 (Level 7)
Scorching Fire

Enemies injured by Mana Rift take 25% more damage from you Basic Attacks for 1.5 seconds.

Knowledge of a dead man

Using Demon Manifestation creates 3 additional images at random locations to deceive your enemies.

Blood Mana
Cooldown: 90 Seconds

Activate to curse an enemy Hero, dealing 215 (+4% per level) damage over 5 seconds. If the cursed enemy uses an ability, the curse bursts dealing 215 (+4% per level) damage and silencing him for 1.25 seconds.

Demonic Momentum

Basic attacks reduce the cooldown of Festering Appendage and Incineration Nova by 1 second.

Tier 4 (Level 10)
Hoarfrost
Mana cost: 120
Cooldown: 80 seconds

A large v-shaped wave of cold that deal 290 (+4% per level) damage, push enemies away and reduce their movement speed by 90% for 1 seconds.

Vile Effigy
Mana cost: 120
Cooldown: 90 seconds

Creates a clone to guard an area for 15 seconds. The clone will start with the same amount of health as the real Baal and uses abilities on his own, for 35% its normal damage. Can be ordered to use Demonic Manifestation for repositioning.

Tier 5 (Level 13)
Tempered by fire

Baal gain a shield that absorbs 115 (+4% per level) during Mana Rift.

Suppressor Flames

Mana Rift grants 30 Spell Armor while active.

Nxt !
Cooldown: 90 seconds

Activate to place Baal in Stasis and gain Invulnerability for 3 seconds. Also spawns 3 immobile Black Souls to protect Baal throwing lightning to nearby enemies every second, dealing 24 (4% per level) damage to enemies in a line.
The second cast of Demon Manifestation can be use in Stasis, breaking it in the action.

Tier 6 (Level 16)
Dead Horizon

Enemies in the edge of the nova lose an additional 5% of their maximum health over 5 seconds but increase it cooldown by 1 second.

Endless Fire

Increase Incineration Nova damage by 25% and area by 100%. Incineration Nova no longer deal extra damage.

Hellfire

Incineration Nova release a lesser nova that deals 15% damage. A new nova will be released whenever the previous one has reached an enemy hero.

Tier 7 (Level 20)
Feverish Chill

Hoarfrost push farther and roots enemies for 1.25 seconds after push them.

Lord of Destruction

Increase Vile Effigy damage by 15%, it duration by 5 seconds and reduce it cooldown by 40 seconds.

Throne of Destruction
Cooldown: 60 seconds

Carpets a large area in flames, burning enemies by 1% of their maximum health per second. Also, the flames empowers Baal and his Clone, Increasing their Basic Attack and Ability damage by 25%. Lasts 10 seconds.

Hell Portal

Using Hearthstone create a Red Townportal between Baal and the Hall of Storms, allowing him to teleport back to the battlefield.

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