Baine Bloodhoof by Dragon Lord

0 Votes
Rating Pending

Baine Bloodhoof

By: Dragon Lord
Last Updated: Feb 12, 2017
Quick Share

Baine Bloodhoof

High tauren Chieftain

Baine Bloodhoof is the current High Chieftain of the Tauren, and is found in the Tauren capital of Thunder Bluff.The son of the aging Cairne Bloodhoof and Tamaala, Baine fought alongside his father with pride and respect, and continued to defend his people when they established a home for themselves in Mulgore.
Continue reading.

Combat Trait

1
Last Defender
Trait D

Each nearbye enemy hero grants Baine 3 armor and increases the damage he deals by 4%.
Baine gains 4 armor every 1.5 seconds he stays in combat up to 20 armor , this bonus is lost after not being in combat for 3 seconds.

Primary Abilities

1
Blessed mace
Q
( 5 secs cooldown )
Cost : 30 Mana

Baine's next basic attack cleaves to all targets in range for 100% damage and slows them by 25% for 2 secs. If Baine is at 35 armor 40% of the damage done heals him.
2
Uppercut
W
( 8 secs cooldown )
Cost : 60 Mana

Baine dashes in a straight line dealing low damage and knocking back the first enemy hero hit. If Baine is at 35 armor he will continue to dash to the end of the skillshot knocking all enemies in the way.
3
War Stomp
E
( 7 secs cooldown )
Cost : 50 Mana

Deal very low damage and stun all enemies in the radius for 0.5 secs. If Baine is at 35 armor War stomp stuns for an additional 0.75 secs.

Heroic Abilities

1
Righteous Fury
R1
( 50 secs cooldown )
Cost : 75 Mana

Baine becomes blessed by the light , passively increasing his health regeneration by 50%.
Active : activate to increase your current health regeneration by 100% and causing your basic attacks to heal you for 30% of damage done for 4 secs. If Baine is at 35 armor he gain 30% attack speed.
2
Earth Barrier
R2
( 100 secs cooldown )
Cost : 100 Mana

Baine slams the ground creating a stone barrier that travels in a long chosen direction dealing low damage and stunning all enemies in contact with it for 1.25 secs. The barrier remains for 4 secs and units can't go through it. If Baine is at 35 armor the barrier knocks enemies in the air for additional damage.

Special Mount

1
Summon Mount
Z

Channel to increase movement speed by 30%.

Talents :-

level 1



1. Artifical Stamina : quest : Collecting regeneration globes increases your maximum mana by 1.
reward : After collection 20 regeneration globes you gain 20 additional mana.

2. Bastion of Truth : You gain 1 charge of block which gives you 75 physical armor while above 41% - 100% HP with a 12 sec cooldown.
When you reach 21% - 40% HP you gain 2 charges of block and cooldown is reduced to 8 secs per charge.
When 20% or below you automatically gain 3 charges of block with a 4 secs cooldown per charge.

3. Lights favour : Regeneration globes heal you for an extra 5% of your max health or 10% of your max health if you are below 40% HP
_________________________________________________________________________________________________________________________________________

level 4



1. Brawn : Your basic attacks deal 10% more damage and heal you for 1% of your max HP.

2. Stone crusher E : War stomp deals 150% more damage to minions if you are at 20 armor.

3. Hard hit Q : When you are at 35 armor blessed mace slow is increased by 15%
_________________________________________________________________________________________________________________________________________

level 7



1. Tauren fighter D : Increase the damage you deal per nearbye enemy to 6%

2. Tauren bulwark D : Increase the armor gained per nearbye enemy to 4 armor

3. Through the horns W : Uppercut slows the enemy by 60% for 1 sec.
_________________________________________________________________________________________________________________________________________

level 13



1. Aura of protection D : Allies around you gain 15 armor.

2. Nature resistance : passive : All damage over time effects have their duration reduced by 2 seconds.
active : activate to remove all DoT effects.
( 70 secs cooldown )

3. Second vibration E : After 1.5 seconds War stomp released a second pulse which slows enemies by 30% for 2 secs
_________________________________________________________________________________________________________________________________________

level 16



1. Mortal strike Q : Blessed mace temporarily reduces all healing effects to primary target by 40%.

2. Knock out W : Uppercut deals 40% of your missing health as damage but no longer deals damage on its own.

3 Demoralizing stomp E : Increase stun duration by 0.20 for every enemy hero hit.

4. Endurance : active : Activate to instantly gain 90 mana and 10 armor.
( 40 secs cooldown )
_________________________________________________________________________________________________________________________________________

level 20



1. Righteous Purpose R1 : Cooldown reduced by 25 secs.

2. Blessing of the Earth Mother R2 : Earth barrier is global and the stun duration is increased by 0.75 secs in addition the barrier remains 1 more second.

3. Son of Bloodhoof : When you reach 8% HP or take a killing strike you become invulnerable for 3 seconds and your basic attacks deal damage equal to 8% of enemies max HP.
( 160 secs cooldown )

Quick Comment

You need to log in before commenting.

[-] Collapse All Comments

Sort Comments By
Loading Comments...
Load More Comments

HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.

Copyright © 2019 HeroesFire | All Rights Reserved